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An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

In Shining Force: The Legacy of Great Intention and Shining Force: Resurrection of Dark Dragon, the hero (default Max) will already have this spell at level 1. This spell is always level one, and costs seven MP. When used, all of the Shining force escapes from battle, and returns to the last priest. In some battles, there are monsters that can steal MP, making it hard to escape. The hero may also go to the town or the square at the beginning of the battle to have the same effect.

AttributesValues
rdfs:label
  • Egress
  • Egress
rdfs:comment
  • From [[w:|]][[Category: derivations|Egress]] Ä“gressus, from ex- + gressus
  • In Shining Force: The Legacy of Great Intention and Shining Force: Resurrection of Dark Dragon, the hero (default Max) will already have this spell at level 1. This spell is always level one, and costs seven MP. When used, all of the Shining force escapes from battle, and returns to the last priest. In some battles, there are monsters that can steal MP, making it hard to escape. The hero may also go to the town or the square at the beginning of the battle to have the same effect.
sameAs
dcterms:subject
Cooldown
  • 19.0
dbkwik:fury/proper...iPageUsesTemplate
dbkwik:interlingua...iPageUsesTemplate
Range
  • Self Only
DESC
  • For quick escapes. Using this ability will break any stun, mesmerize, root, terror or pacify effects affecting the user. This ability is self only.
Charges
  • 0(xsd:integer)
Icon
  • Egress.jpg
Style
  • LWE
R
  • Breaks all holds and restraints currently affecting user.
abstract
  • From [[w:|]][[Category: derivations|Egress]] Ä“gressus, from ex- + gressus
  • In Shining Force: The Legacy of Great Intention and Shining Force: Resurrection of Dark Dragon, the hero (default Max) will already have this spell at level 1. This spell is always level one, and costs seven MP. When used, all of the Shining force escapes from battle, and returns to the last priest. In some battles, there are monsters that can steal MP, making it hard to escape. The hero may also go to the town or the square at the beginning of the battle to have the same effect.
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