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The usually less annoying Sister Trope to the Stop Having Fun Guy, the Challenge Gamer has equal dedication to his 'art' but instead of striving to surpass others, he focuses instead on improving his own skills as far as they will go. This is the type of gamer who gets high scores on Nintendo Hard games at full Fake Difficulty, and loves nothing more than to tell (and show!) infuriated casual gamers (scrubs included) that it can be done after all. They may also specialize in various Self Imposed Challenges such as the myriad types of 'runs', or attempt to see how horribly they can destroy the game system.

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  • Challenge Gamer
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  • The usually less annoying Sister Trope to the Stop Having Fun Guy, the Challenge Gamer has equal dedication to his 'art' but instead of striving to surpass others, he focuses instead on improving his own skills as far as they will go. This is the type of gamer who gets high scores on Nintendo Hard games at full Fake Difficulty, and loves nothing more than to tell (and show!) infuriated casual gamers (scrubs included) that it can be done after all. They may also specialize in various Self Imposed Challenges such as the myriad types of 'runs', or attempt to see how horribly they can destroy the game system.
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  • The usually less annoying Sister Trope to the Stop Having Fun Guy, the Challenge Gamer has equal dedication to his 'art' but instead of striving to surpass others, he focuses instead on improving his own skills as far as they will go. This is the type of gamer who gets high scores on Nintendo Hard games at full Fake Difficulty, and loves nothing more than to tell (and show!) infuriated casual gamers (scrubs included) that it can be done after all. They may also specialize in various Self Imposed Challenges such as the myriad types of 'runs', or attempt to see how horribly they can destroy the game system. The Challenge Gamer tends to focus on games with systems that can be exploited, but not in the conventional sense. If he plays fighting games, expect to see him aim for stuff like time or combo records rather than beating other players. RPGs are all about gaining levels and cranking out ridiculous numbers, not Player Versus Player. FPS multiplayer? Sorry, gotta shave a second off my Speed Run. A Challenge Gamer also will not complain about exploits or bugs, but will embrace them as a means by which a skilled gamer can push the bar higher. Adeptness at exploiting the programming flaws or loopholes in a game may even be a requirement for joining the game's Challenge Gamer community. Those who lose patience with less than optimal play may become Stop Having Fun Guys but most don't bother with how others play because that would distract them from scoring practice. Their games are no less Serious Business, however. Also, expect fewer cheating accusations as their typical reaction on seeing someone else do better is to go home, boot up their own copy and beat the score themselves. Most of these gamers tend to be Japanese as many companies that produce games that cater to this sort of play generally don't release those games outside of Japan, thereby keeping Western players out of the loop. If you see high scores two or three digits longer than the norm, No Damage Runs of That One Boss or complete playthroughs of games that shouldn't have an end, you're looking at one of these. It probably goes without saying, but these types are by far the most likely to practice Fake Skill, though it is certainly not exclusive to them. Many gamers look down upon Challenge Gamers as people who are incapable of having fun with a video game, never mind that everyone has their own definition of what "fun" is. Examples of Challenge Gamer include:
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