Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| - Wizardry Gaiden: Suffering of the Queen
|
| rdfs:comment
| - Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
|
| dcterms:subject
| |
| Saga
| |
| Platform
| |
| Genre
| |
| dbkwik:wizardry/pr...iPageUsesTemplate
| |
| Title
| - Wizardry Gaiden: Suffering of the Queen
|
| Release
| |
| Developer
| |
| Publisher
| - Sir-Tech Software
Nexoft Corporation
|
| Designer
| - Andrew C. Greenberg
Robert Woodhead
|
| abstract
| - Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
|