The player begins strafing left at the specified time. StrafeLeftStart(startTime); Arguments (Number startTime) startTime : Begin strafing left at this time Returns nil Example StrafeLeftStart(GetTime()*1000 + 1000); Result Description The player begins strafing left at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so StraseLeftStart(GetTime()*1000 + 1000); would cause you to start strafing left in one second's time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
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