Digimon Tamers: Digimon Medley (デジモンテイマーズ デジモンメドレー Dejimon Teimāzu Dejimon Medorē?) is video game for the WonderSwan Color released in the early portions of the original airing for Digimon Tamers. Rather than have one unified plot, Digimon Tamers: Digimon Medley allows the player to control various characters of the main casts for Digimon Adventure, Digimon Adventure 02, and Digimon Tamers through short episodes. Battles are one-on-one, where both player and enemy attack at the same time—attacks can collide in mid-air, where the stronger one wins, or miss entirely and hit both combatants. The power of an attack is determined through two mini-games, Count, where the player must rapidly press the A button within the time limit, or Timing, where the player has to correctly time a series of bu
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| - Digimon Tamers: Digimon Medley (デジモンテイマーズ デジモンメドレー Dejimon Teimāzu Dejimon Medorē?) is video game for the WonderSwan Color released in the early portions of the original airing for Digimon Tamers. Rather than have one unified plot, Digimon Tamers: Digimon Medley allows the player to control various characters of the main casts for Digimon Adventure, Digimon Adventure 02, and Digimon Tamers through short episodes. Battles are one-on-one, where both player and enemy attack at the same time—attacks can collide in mid-air, where the stronger one wins, or miss entirely and hit both combatants. The power of an attack is determined through two mini-games, Count, where the player must rapidly press the A button within the time limit, or Timing, where the player has to correctly time a series of bu
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| - Digimon Tamers: Digimon Medley (デジモンテイマーズ デジモンメドレー Dejimon Teimāzu Dejimon Medorē?) is video game for the WonderSwan Color released in the early portions of the original airing for Digimon Tamers. Rather than have one unified plot, Digimon Tamers: Digimon Medley allows the player to control various characters of the main casts for Digimon Adventure, Digimon Adventure 02, and Digimon Tamers through short episodes. Battles are one-on-one, where both player and enemy attack at the same time—attacks can collide in mid-air, where the stronger one wins, or miss entirely and hit both combatants. The power of an attack is determined through two mini-games, Count, where the player must rapidly press the A button within the time limit, or Timing, where the player has to correctly time a series of button-presses.
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