You always get gold for defeating an enemy, but the amount earned is lowered to 70%. Adds an automatic red spike attack with an AGI of 3-3 and AT of 5. This attack disables when the stickman is being dragged.
LP regen and LP boost
LP-steal effect and team heal
Splash damage effect covers 40 range, increases AT by 100%
Increases item and gold drop rate by 80% and adds a homing red spike attack
Knockback 50-70 and stuns hit enemies for 5 seconds.