Crafts - Crafts bloat is bad. So at each point of crafts you 'unlock' one extra base craft. If you have the base craft minimums for an esoteric one, you can use it. (IE: Magitech requires air and fire) Genesis is a medicine ability bound by lore and occult, not a craft (though it uses craft charms) Linguistics: Languages are detached from the linguistics rating. Instead a character may purchase a new language for 1xp without a cap. Also linguistics adds to parry MDV.
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