Collector weapons from all campaigns with perfect stats and two modifiers (the most possible) are listed in this article. All wands and staves inflict cold damage except those tied to Blood Magic, which inflict dark damage instead. Their max damage range is 11-22. Staves also give Energy +10, and foci give Energy +12. For non-perfect collector weapons (or those that do not have two modifiers), please refer to the campaign-specific listing: * Prophecies * Factions
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