About: Gehennom mapping   Sponge Permalink

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Gehennom contains a large number of maze levels. Maze levels always fill the map, unlike dungeon levels, and you can only map a few squares per turn by wandering around. Digging is slow, because wands or spells of digging can only dig 1 square per-shot on a maze level. This has given Gehennom a reputation as a slow and boring phase of the game. But the amount of work involved can be greatly reduced by good strategy.

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  • Gehennom mapping
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  • Gehennom contains a large number of maze levels. Maze levels always fill the map, unlike dungeon levels, and you can only map a few squares per turn by wandering around. Digging is slow, because wands or spells of digging can only dig 1 square per-shot on a maze level. This has given Gehennom a reputation as a slow and boring phase of the game. But the amount of work involved can be greatly reduced by good strategy.
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dbkwik:nethack/pro...iPageUsesTemplate
abstract
  • Gehennom contains a large number of maze levels. Maze levels always fill the map, unlike dungeon levels, and you can only map a few squares per turn by wandering around. Digging is slow, because wands or spells of digging can only dig 1 square per-shot on a maze level. This has given Gehennom a reputation as a slow and boring phase of the game. But the amount of work involved can be greatly reduced by good strategy. Depending on your role and equipment, mapping can be made a lot faster, but writing and using a lot of magic-mapping scrolls uses up marker charges, which is a luxury which can't always be afforded. Since fast mapping of Gehennom is a luxury, most players will want to expend minimal resources on it—wishing up a spellbook of magic mapping is not cost-effective unless you really have wishes to burn.
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