Location: Nagast Alfar Capital " In the vast cavern of Dun Mardukar rise the tall spires of Shoal. This is the holy city of Melek. It was built in his honour, and its outlandish beauty reflects the alfar’s love of their God-King, as well as the awe he inspires in them. The city serves as an administrative centre for the entire realm, and it is jointly run by the priests and the knights of the Harn Mandean (Divine Hand), a powerful knightly order which functions as Melek’s bodyguard and his secret police. " - Darkfall Online website
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| - Location: Nagast Alfar Capital " In the vast cavern of Dun Mardukar rise the tall spires of Shoal. This is the holy city of Melek. It was built in his honour, and its outlandish beauty reflects the alfar’s love of their God-King, as well as the awe he inspires in them. The city serves as an administrative centre for the entire realm, and it is jointly run by the priests and the knights of the Harn Mandean (Divine Hand), a powerful knightly order which functions as Melek’s bodyguard and his secret police. " - Darkfall Online website
- Shoals (Known as Beaches in Advance Wars: Days of Ruin) are a kind of terrain. Shoals offer no defensive cover and can be traversed easily by all ground and air, though they can be used as loading/unloading points for Landers, Missile Boats and Black Boats.
- A shoal or sandbar was a somewhat linear landform within or extending into a body of water, typically composed of sand, silt or small pebbles. A spit or sandspit was a type of shoal. Shoals were characteristically long and narrow (linear) and develop where a stream or ocean current promotes deposition of granular material, resulting in localized shallowing (shoaling) of the water. Shoals can appear in the sea, in a lake, or in a river. Alternatively a bar may separate a lake from the sea, as in the case of an ayre. They were typically composed of sand, although could be of any granular matter that the moving water has access to and was capable of shifting around (for example, soil, silt, gravel, cobble, shingle, or even boulders). The grain size of the material comprising a bar is related
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| - A shoal or sandbar was a somewhat linear landform within or extending into a body of water, typically composed of sand, silt or small pebbles. A spit or sandspit was a type of shoal. Shoals were characteristically long and narrow (linear) and develop where a stream or ocean current promotes deposition of granular material, resulting in localized shallowing (shoaling) of the water. Shoals can appear in the sea, in a lake, or in a river. Alternatively a bar may separate a lake from the sea, as in the case of an ayre. They were typically composed of sand, although could be of any granular matter that the moving water has access to and was capable of shifting around (for example, soil, silt, gravel, cobble, shingle, or even boulders). The grain size of the material comprising a bar is related to the size of the waves or the strength of the currents moving the material, but the availability of material to be worked by waves and currents is also important. The term bar can apply to landform features spanning a considerable range in size, from a length of a few metres in a small stream to marine depositions stretching for hundreds of kilometres along a coastline, often called barrier islands. In a nautical sense, a bar was a shoal, similar to a reef: a shallow formation of (usually) sand that was a navigation or grounding hazard, with a depth of water of 6 fathoms (11 metres) or less. It therefore applies to a silt accumulation that shallows the entrance to the course of a river or creek.
- Location: Nagast Alfar Capital " In the vast cavern of Dun Mardukar rise the tall spires of Shoal. This is the holy city of Melek. It was built in his honour, and its outlandish beauty reflects the alfar’s love of their God-King, as well as the awe he inspires in them. The city serves as an administrative centre for the entire realm, and it is jointly run by the priests and the knights of the Harn Mandean (Divine Hand), a powerful knightly order which functions as Melek’s bodyguard and his secret police. " - Darkfall Online website
- Shoals (Known as Beaches in Advance Wars: Days of Ruin) are a kind of terrain. Shoals offer no defensive cover and can be traversed easily by all ground and air, though they can be used as loading/unloading points for Landers, Missile Boats and Black Boats.
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