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An Entity of Type : dbkwik:resource/qWP3__JfKe1T2ofV75GnDQ==, within Data Space : dbkwik.org associated with source dataset(s)

Old Forest was one of the twelve districts of Great Glade. It housed the part of Great Glade military called the Old Forest Scouts. It was a wooded area bordered by Northern Outer City, the Silver Pastures, New Undertown, and New Lake.

AttributesValues
rdf:type
rdfs:label
  • Old Forest
  • Old Forest
rdfs:comment
  • Old Forest was one of the twelve districts of Great Glade. It housed the part of Great Glade military called the Old Forest Scouts. It was a wooded area bordered by Northern Outer City, the Silver Pastures, New Undertown, and New Lake.
  • The Old Forest is a biome in Middle-earth on the outskirts of the Shire. The Old Forest is a large forest containing normal-height trees and some taller trees as well. However, a few trees are more than meets the eye… To add to the creepy atmosphere of the forest, there is always a dense green fog, cutting off vision at a distance. Upon entering the Old Forest, one gains the achievement "Unfriendly Trees".
  • The Old Forest was a large woodland on the eastern border of Buckland, located close to the Shire. It was bordered in the east by the Barrowdowns and in the west by The High Hay, a large hedge which the Hobbits of Buckland grew to protect their eastern border.
  • Population required: 20 Vikings Building time: 3h45m Cost: 14,000 File:Wood.png (or 80 File:Rune Icon.png) Old Forest is unlocked with the following Obstacles: * Sapling x3 * Thicket x2 * Grove x3 * Woodland x4 * Rock x1 * Spar x1 * Cluster x2 * Boulder x3
  • The Old Forest is one of the locations in the game The Lord of the Rings: War in the North.
  • The Taur Iaur was a dense woodland lying between the Tyrn Gorthad and the Shire.The Old Forest was a fragment of the vast woodland which had once covered most of Middle-earth. The hearts of many of the forest's trees were black and spiteful towards Men and Hobbits. Some even said that the trees attacked intruders in the forest. Whatever the truth of these stories, many venturing into the Taur laur were never seen again.
sameAs
Summary
  • Last remnant of a vast and ancient primordial forest dating back to the Elder Days
bandits
  • Never
invasion
  • None
structures
  • None
nearby
  • Shire [W,S], Eriador [N,E] Barrow-downs [E]
traders
  • None
dcterms:subject
Factions
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Name
  • Old Forest
Type
  • Forest
Languages
Animals
Inhabitants
vegetation
Title
  • Old Forest
ImageCaption
  • A Hobbit's view on the Old Forest.
Location
  • Eastern Shire
realms
added in
  • 12(xsd:integer)
abstract
  • Old Forest was one of the twelve districts of Great Glade. It housed the part of Great Glade military called the Old Forest Scouts. It was a wooded area bordered by Northern Outer City, the Silver Pastures, New Undertown, and New Lake.
  • The Old Forest is a biome in Middle-earth on the outskirts of the Shire. The Old Forest is a large forest containing normal-height trees and some taller trees as well. However, a few trees are more than meets the eye… To add to the creepy atmosphere of the forest, there is always a dense green fog, cutting off vision at a distance. Upon entering the Old Forest, one gains the achievement "Unfriendly Trees".
  • The Old Forest was a large woodland on the eastern border of Buckland, located close to the Shire. It was bordered in the east by the Barrowdowns and in the west by The High Hay, a large hedge which the Hobbits of Buckland grew to protect their eastern border.
  • Population required: 20 Vikings Building time: 3h45m Cost: 14,000 File:Wood.png (or 80 File:Rune Icon.png) Old Forest is unlocked with the following Obstacles: * Sapling x3 * Thicket x2 * Grove x3 * Woodland x4 * Rock x1 * Spar x1 * Cluster x2 * Boulder x3
  • The Taur Iaur was a dense woodland lying between the Tyrn Gorthad and the Shire.The Old Forest was a fragment of the vast woodland which had once covered most of Middle-earth. The hearts of many of the forest's trees were black and spiteful towards Men and Hobbits. Some even said that the trees attacked intruders in the forest. Whatever the truth of these stories, many venturing into the Taur laur were never seen again. While this tainted, malevolent woodlandwais not truely representative of the forests of the Elder Days, the intense sense of "awareness" and magical prescence the traveler feelt there mirrored the nature of ancient tree-communities. In the mid-Second Age, Numenorean sorcerers had contrived to force the Animated Trees of the Eriadoran forests, into a few selected pockets, to eliminate the continuing danger they had presented both to local farmers and herdsmen and to the imperial ambitions of the Numenorean colonists. The Taur Iaur—well to the north of most settlements of Men in Cardolan, and because of that already a haven for Faerie beings fleeing civilization—was one of the two repositories of this campaign. Its success, after decades of effort, left the Old Forest a fell place, filled with pockets of bitterness and hatred for all mortal flesh. Wherever Men or Hobbits settled too near the forest, its trees sensed the incursion and concentrated their hostility in nearby groves. This phenomenon was marked at Buckland, on the eastern border of the Shire. Where the trees were less alert, Men may, if careful and minimally intrusive, entered the forest fringes to hunt, collect firewood, and gather nuts and fruit in the their seasons. Faerie creatures were always present, however, and the Taur Iaur could never be said to be truely safe. In the last years of the kingdom of Arthedain,the Old Forest became a constant source of grief for the folk along the Brandywine.The continuing presence of "Old Tom"— that was, Tom Bombadil—kept the Witch-king from using the haunted wood as a base for his armies, but Bombadil lacked the means or the inclination to truly cleanse the wood of its hatred for the Free Peoples.Every few years, small and subtle horrors crept across the river into the Shire, and only frequent ax-raids and burnings kept the curse of the forest from troubling the Great Road and the settlements along the river. After the fall of Arthedain and Angmar, problems with the Old Forest became the continuing concern of the Oldbucks, Sarrabucks, and Cutwillows, the strongest of the local clans. Aggressive, outflowing evil virtually came to an end without the anchor of magical influence from Carn Dum, but the Men and Hobbits who walked the edges of the forest remained a source of contagion The founding of Buckland diminished the problem; the Oldbucks and their allies destroyed the Old Forest's most dangerous inhabitants in the course of their colonizing efforts.Old Man Willow and many lesser evils still remained, however.As Frodo Baggins learned, even an aging and weakened Old Forest could still be a threat to Hobbit travelers.
  • The Old Forest is one of the locations in the game The Lord of the Rings: War in the North.
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