About: Cubus Sisters   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The Diabolical Cubus Sisters are the fourth boss in Phantom Hourglass. They are fought on top of the Ghost Ship. Throughout the dungeon, Link rescues four sisters from the ship, eventually reuniting all of them. They agree to thank Link, and bring him to the top of the ship, where they reveal themselves to be ghostly monsters: the Four Cubus Sisters.

AttributesValues
rdfs:label
  • Cubus Sisters
rdfs:comment
  • The Diabolical Cubus Sisters are the fourth boss in Phantom Hourglass. They are fought on top of the Ghost Ship. Throughout the dungeon, Link rescues four sisters from the ship, eventually reuniting all of them. They agree to thank Link, and bring him to the top of the ship, where they reveal themselves to be ghostly monsters: the Four Cubus Sisters.
dcterms:subject
Goals
  • Kill Link.
  • To be united once again.
Origin
  • The Legend of Zelda: Phantom Hourglass
Skills
  • Utilize Energy balls and Laser beams
dbkwik:villains/pr...iPageUsesTemplate
Alias
  • Cubus, Diabolical Sisters
  • Diabolical Kubus-Sisters
  • Hellish Four Cubus Sisters
  • The Four Cubus Sisters
Hobby
  • Sending Link on an errand to do their biddings
Occupation
  • Prisoners of the Ghost Ship
Fullname
  • The Diabolical Cubus Sisters
Size
  • 300(xsd:integer)
type of villains
  • Siblings, Demons, Sophisticated
abstract
  • The Diabolical Cubus Sisters are the fourth boss in Phantom Hourglass. They are fought on top of the Ghost Ship. Throughout the dungeon, Link rescues four sisters from the ship, eventually reuniting all of them. They agree to thank Link, and bring him to the top of the ship, where they reveal themselves to be ghostly monsters: the Four Cubus Sisters. Three will shoot laser beams down at Link, while the other will send down an energy ball in a manner similar to a game of "dead man's volley". In the fashion of Phantom Ganon, Link must hit the energy ball back at the Cubus Sister. Once the first is gone, the remaining three will hit the energy ball between themselves to disorient Link. Once only one remains, it will also send out two fake energy balls that will harm Link if he hits them. The fake ones look different from the real energy ball, so Link will be able the see the real energy ball easily. Once defeated, a Heart Container is obtained, and Link gains a key to a secret room of the Ghost Ship.
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