About: Ecaflip/Strength/6   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The point of having a Strength/Critical Ecaflip is: get close, once you made it, the battle is over. After you buff yourself, you might get 1/2 of chance of a critical hit, much more strength and a bonus damage. That makes your hit unbelieavible, but you might be thinking: "Yeah, yeah... I'm really strong at close combat, but if I don't reach my enemy, there is nothing I can do." - wrong. Heads or Tails can do a nice damage, same for Felintion, and once you get Summoning Claw, range isn't a problem. Kitten has 10 MP, more than necessary. The whole thing gets better when you reach level 70, you get Playful Claw, wich makes you able to do great damage at a considerable range. Why should you choose this build? No maged weapons, nice damage at range, incredible damage at close combat, high cri

AttributesValues
rdfs:label
  • Ecaflip/Strength/6
rdfs:comment
  • The point of having a Strength/Critical Ecaflip is: get close, once you made it, the battle is over. After you buff yourself, you might get 1/2 of chance of a critical hit, much more strength and a bonus damage. That makes your hit unbelieavible, but you might be thinking: "Yeah, yeah... I'm really strong at close combat, but if I don't reach my enemy, there is nothing I can do." - wrong. Heads or Tails can do a nice damage, same for Felintion, and once you get Summoning Claw, range isn't a problem. Kitten has 10 MP, more than necessary. The whole thing gets better when you reach level 70, you get Playful Claw, wich makes you able to do great damage at a considerable range. Why should you choose this build? No maged weapons, nice damage at range, incredible damage at close combat, high cri
dbkwik:dofuswiki/p...iPageUsesTemplate
Class
  • Ecaflip
Trait
  • Strength
abstract
  • The point of having a Strength/Critical Ecaflip is: get close, once you made it, the battle is over. After you buff yourself, you might get 1/2 of chance of a critical hit, much more strength and a bonus damage. That makes your hit unbelieavible, but you might be thinking: "Yeah, yeah... I'm really strong at close combat, but if I don't reach my enemy, there is nothing I can do." - wrong. Heads or Tails can do a nice damage, same for Felintion, and once you get Summoning Claw, range isn't a problem. Kitten has 10 MP, more than necessary. The whole thing gets better when you reach level 70, you get Playful Claw, wich makes you able to do great damage at a considerable range. Why should you choose this build? No maged weapons, nice damage at range, incredible damage at close combat, high critical hit rate, Feline's Leap costing 1 ap after level 121 (lol?) and the possibility of choosing any weapon (even dagger being the best choice). Why do not choose this build? Very expensive and hard, you will probably spend many time and money getting the equpiment.
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