Multiple firing modes on the TRAP-M1 give it incredible flexibility on the field. In addition to standard semi-auto fire, it utilizes a 2x burst mode for accurate long-range kills, with an additional higher RPM 3x burst mode for closer targets. It is best used for pure medium-range engagements. SMGs beat it at close range and proper sniper rifles beat it at long range. This weapon takes a lot of time to learn to use well and generally is not particularly effective as it is highly situational.
| Attributes | Values |
|---|---|
| rdf:type | |
| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| Laser Sight |
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| MaxDamage |
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| Flashlight |
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| 3.4x Scope |
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| Horizontal Tolerance |
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| Horizontal Recoil |
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| HS/NV Scope |
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| Laser 3.4x Scope |
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| Fire Modes |
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| Can Use |
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| Hip Accuracy |
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| Aim Accuracy |
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| Cert Cost |
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| Forward Grip |
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| 4x Scope |
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| Weapon Type |
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| Reflex 1x |
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| Laser 4x Scope |
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| Vertical Recoil |
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| Recoil Bias |
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| Patch Link |
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| Reload Speed |
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| First Shot |
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| MinDamage |
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| Recoil Decrease |
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| SC Cost |
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| Move Speed Multiplier |
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| Headshot |
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| Fire Rate |
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| Recoil Angle |
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| Reflex 2x |
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| Range |
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| Velocity |
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| Name |
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| dbkwik:planetside/...iPageUsesTemplate | |
| Suppressor |
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| Ammo |
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| Description |
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| Empire |
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| Patch |
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| Ammunition |
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| 6x Scope |
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| abstract |
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