Back to Outfitter Recipes Required Grade: C
* (4) Bandit's Coarse Bundle
* (4) Sage's Coarse Bundle
* (4) Guardian's Coarse Bundle
* (4) Pupil's Coarse Bundle End Component: N/A
* Stitched Cloth Padding Tertiary Component: N/A Finishing Component: N/A
* Resonating Shards
* Solvent
* Softener
* Ruler
* Needle
* Shears
* Brush Description: A medium armor recipe for leather leg segments. Eila's Brilliance - T4 (Initiate) +8 all damage, +1 Critical Damage, +15 Physical / Mental Spell Damage, +15 Energy Pool, +15 Physical/Mental Absorption, +4 Damage Shield
| Attributes | Values |
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| rdfs:label
| - Coarse Leg Segment recipe
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| rdfs:comment
| - Back to Outfitter Recipes Required Grade: C
* (4) Bandit's Coarse Bundle
* (4) Sage's Coarse Bundle
* (4) Guardian's Coarse Bundle
* (4) Pupil's Coarse Bundle End Component: N/A
* Stitched Cloth Padding Tertiary Component: N/A Finishing Component: N/A
* Resonating Shards
* Solvent
* Softener
* Ruler
* Needle
* Shears
* Brush Description: A medium armor recipe for leather leg segments. Eila's Brilliance - T4 (Initiate) +8 all damage, +1 Critical Damage, +15 Physical / Mental Spell Damage, +15 Energy Pool, +15 Physical/Mental Absorption, +4 Damage Shield
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| LVL
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| dbkwik:vanguard/pr...iPageUsesTemplate
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| Faction
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| Tier
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| Type
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| Continent
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| Ingredients
| - * Bandit's Coarse Bundle
* Sage's Coarse Bundle
* Guardian's Coarse Bundle
* Pupil's Coarse Bundle
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| Skill
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| Description
| - A medium armor recipe for leather leg segments.
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| section
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| Profession
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| Tools
| - *Ruler
*Needle
*Shears
*Brush
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| Secondary
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| upgraderecipe
| - Coarse Leather Armor Upgrade recipe
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| utilities
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| enhancements
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| abstract
| - Back to Outfitter Recipes Required Grade: C
* (4) Bandit's Coarse Bundle
* (4) Sage's Coarse Bundle
* (4) Guardian's Coarse Bundle
* (4) Pupil's Coarse Bundle End Component: N/A
* Stitched Cloth Padding Tertiary Component: N/A Finishing Component: N/A
* Resonating Shards
* Solvent
* Softener
* Ruler
* Needle
* Shears
* Brush Description: A medium armor recipe for leather leg segments. Eila's Brilliance - T4 (Initiate) +8 all damage, +1 Critical Damage, +15 Physical / Mental Spell Damage, +15 Energy Pool, +15 Physical/Mental Absorption, +4 Damage Shield Idara's Wisdom - T4 (Initiate) +15% Chance to heal self 6 - 10 HPs, +8 Spiritual / Arcane Spell Damage,+8 Maximum HPs, +8 Spiritual / Arcane Resists Jeric's Honor - T4 (Initiate) +1% Accuracy, +8 Fire / Cold Spell Damage,+8 AC, +8 Spiritual / Arcane Resists Due to the vast number of combinations of components and catalysts, not all craftable final products are shown here.
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