About: Key Items (Deliverance)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Key Items are a type of item in Deliverance that are needed to progress the story and certain sidequests. They do not take up the inventory space of characters because they are stored in another section of the menu.

AttributesValues
rdfs:label
  • Key Items (Deliverance)
rdfs:comment
  • Key Items are a type of item in Deliverance that are needed to progress the story and certain sidequests. They do not take up the inventory space of characters because they are stored in another section of the menu.
dcterms:subject
dbkwik:figverse/pr...iPageUsesTemplate
Found
  • Can be found: In a random coffin in the Aldea Catacombs
  • Can be found: Lost Monastery
  • Can be found: Subprotaia
  • Given by Quillon aboard The Marauder.
  • Given by Rex Tempulse in the Adventure Hut.
  • Unobtainable without cheating.
  • Can be purchased in Villageville after completing the Temple of Air.
  • Given by Aurelia's father after defeating Tattoo (Boss)
Element
  • Earth
  • Fire
  • Water
  • None
Name
  • Package
  • Communicator
  • House Keys
  • BlackGem
  • CatacombsKey
  • GoldenTrophy
  • GreenCrystal
  • HowlKey
  • RodOfFire
  • RodOfIce
  • TrampHat
  • VirtualMap
  • WhiteGem
  • WorldMap
DESC
  • 120.0
  • 60.0
  • A small, flat gadget about the size of a postcard set with a screen that generates a map of your current area. Use it by selecting 'Map' from the menu.
  • A black gem, filled with a power of darkness. You can't find any way to actually ustilise the power it obviously holds.
  • A magical key which unlocks a magical door sealing Howlwood off from the rest of the world.
  • A white gem, filled with a power of light. You can't find any way to actually ustilise the power it obviously holds.
  • Keys for a house in Villageville that you purchased. You can use the house for storing excess items.
  • A large, rusty key. It opens a door in the catacombs.
  • This gadget, which is far more advanced than a 'telephone', can be used to communicate with The Marauder.
  • This beautiful green crystal reflects light with a wevelenght of approximately 510 nm.
  • A map of Proteus, rather crudely drawn on a piece of parchment. Use it from the menu to view the map on the World Map.
  • A mysterious package. You have no idea what could be inside.
  • This is some sort of weird trophy made of gold. On it, it says: 'Awarded To Eric Englebertson, For Being Such A Great Guy!'
  • A type of hat worn by vagrants. You can't equip it, it's too filthy!
Uses
  • Allows the player to view a map of Proteus while on the World Map.
  • Allows the player to become a Yalortian Cultling and proceed through the Crystal Marsh.
  • Allows access to a house with a storage chest.
  • Unlocks a door in Howlwood
  • Unlocks a door in the Aldea Catacombs
  • Bring it to Veneficus to complete the Magic Trophy sidequest.
  • Allows the player to view a map of the area they are currently in.
abstract
  • Key Items are a type of item in Deliverance that are needed to progress the story and certain sidequests. They do not take up the inventory space of characters because they are stored in another section of the menu.
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