About: Interdictor Cruiser (TradeWars 2002)   Sponge Permalink

An Entity of Type : dbkwik:resource/Mpbw5_QG3YSVu7lfcMSu1g==, within Data Space : dbkwik.org associated with source dataset(s)

The Interdictor Cruiser is the only ship in the fictional TradeWars 2002 universe to have an interdictor generator. This device prevents any ship from leaving the sector once it is in battle with the Cruiser. Since enemy ships tends to flee as their defenses are worn down, this capability is useful for capturing ships, especially the Ferrengi Scorpion. The Cruisers combat odds are above average, and it carries a massive number of fighters and shields; this makes it useful for invasions. The Cruiser's main weaknesses are its slowness and the fact that it can't land on planets.

AttributesValues
rdf:type
rdfs:label
  • Interdictor Cruiser (TradeWars 2002)
rdfs:comment
  • The Interdictor Cruiser is the only ship in the fictional TradeWars 2002 universe to have an interdictor generator. This device prevents any ship from leaving the sector once it is in battle with the Cruiser. Since enemy ships tends to flee as their defenses are worn down, this capability is useful for capturing ships, especially the Ferrengi Scorpion. The Cruisers combat odds are above average, and it carries a massive number of fighters and shields; this makes it useful for invasions. The Cruiser's main weaknesses are its slowness and the fact that it can't land on planets.
dcterms:subject
dbkwik:annex/prope...iPageUsesTemplate
Name
  • Interdictor Cruiser
ship hull cost
  • 104000(xsd:integer)
safety rating
  • 124800(xsd:integer)
Total Cost
  • 586170(xsd:integer)
max figs per attack
  • 15000(xsd:integer)
offensive odds
  • 1(xsd:double)
defensive odds
  • 1(xsd:double)
planet scanner
  • Yes
max fighters
  • 100000(xsd:integer)
long range scan
  • Yes
basic hold cost
  • 5000(xsd:integer)
turns per warp
  • 15(xsd:integer)
beacon max
  • 100(xsd:integer)
trading efficiency factor
  • 5(xsd:integer)
maximum shields
  • 4000(xsd:integer)
ship base cost
  • 539000(xsd:integer)
photon missiles
  • No
transport range
  • 20(xsd:integer)
mine max
  • 200(xsd:integer)
maximum holds
  • 40(xsd:integer)
initial holds
  • 10(xsd:integer)
computer cost
  • 380000(xsd:integer)
transwarp drive
  • No
main drive cost
  • 50000(xsd:integer)
genesis max
  • 20(xsd:integer)
abstract
  • The Interdictor Cruiser is the only ship in the fictional TradeWars 2002 universe to have an interdictor generator. This device prevents any ship from leaving the sector once it is in battle with the Cruiser. Since enemy ships tends to flee as their defenses are worn down, this capability is useful for capturing ships, especially the Ferrengi Scorpion. The Cruisers combat odds are above average, and it carries a massive number of fighters and shields; this makes it useful for invasions. The Cruiser's main weaknesses are its slowness and the fact that it can't land on planets.
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