Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Attributes | Values |
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| rdfs:label
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| rdfs:comment
| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Full: For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76 damage. Concise: (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76 damage. __TOC__
- Clumsiness is a Destruction spell in The Elder Scrolls III: Morrowind that temporarily lowers the victim's agility. The attribute returns to its original value when the spell ends.
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| Level
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| Summary
| - Debuff that reduces an enemy's dexterity.
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| dcterms:subject
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| debuff
| - Dexterity:-10,-15,-20,-25,-30
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| baseID
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| gcd
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| Affects
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| Cooldown
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| dbkwik:elder-scrol...iPageUsesTemplate
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| dbkwik:elderscroll...iPageUsesTemplate
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| dbkwik:guildwars/p...iPageUsesTemplate
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| dbkwik:regnum/prop...iPageUsesTemplate
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| Range
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| Element
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| Discipline
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| Name
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| Type
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| Duration
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| Icon
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| Class
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| Description
| - Subtracts MP.
- The opponent become clumsy and slow.
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| Cost
| - 28(xsd:integer)
- 230260290320350(xsd:double)
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| Area
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| Notes
| - Clumsiness is considered to be one of the most useless skills in the whole game. Even when maxed out, the damage reduction on archers is quite small. It also has a ridiculous mana cost for such a weak effect.
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| School
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| Casting
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| Position
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| Quote
| - "Your legs wont obey you anymore"
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| magnitude
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| Effect
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| abstract
| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Full: For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76 damage. Concise: (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76 damage. __TOC__
- Clumsiness is a Destruction spell in The Elder Scrolls III: Morrowind that temporarily lowers the victim's agility. The attribute returns to its original value when the spell ends.
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