On maps which are either very dark or set at night, it would give players an unfair advantage. As such, it was removed for balancing.

AttributesValues
rdfs:label
  • How come Bungie got rid of the color black for the Spartans during multiplayer in Halo 2 and Halo 3
rdfs:comment
  • On maps which are either very dark or set at night, it would give players an unfair advantage. As such, it was removed for balancing.
dcterms:subject
abstract
  • On maps which are either very dark or set at night, it would give players an unfair advantage. As such, it was removed for balancing.
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