About: Dizzywing Homunculus (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Dizzywing Homunculi are creatures created by the spell Ell's Handy Homunculus. They make fine scouts, and can daze an enemy if they need to escape. With their tumble score they weave and dodge out of danger, which is good, because the creature has no means of causing damage. While generally constructs are neutral, a homunculi picks up the alignment of its creator on casting.

AttributesValues
rdfs:label
  • Dizzywing Homunculus (3.5e Monster)
rdfs:comment
  • Dizzywing Homunculi are creatures created by the spell Ell's Handy Homunculus. They make fine scouts, and can daze an enemy if they need to escape. With their tumble score they weave and dodge out of danger, which is good, because the creature has no means of causing damage. While generally constructs are neutral, a homunculi picks up the alignment of its creator on casting.
dcterms:subject
author name
  • Eiji-kun
full at
  • -
Will
  • +0
Fort
  • +0
DEX
  • 18(xsd:integer)
feats
init
  • +4
str
  • 2(xsd:integer)
touch
  • 18(xsd:integer)
CHA
  • 1(xsd:integer)
Grapple
  • -12(xsd:integer)
adv
  • 2(xsd:integer)
BAB
  • +0
sq
  • Construct Traits, Tastebuds
env
  • Any
Wis
  • 11(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
date created
  • 6(xsd:integer)
Skills
  • Tumble +11
Speed
  • 5(xsd:integer)
Status
  • Complete
org
  • Solitary
Name
  • Dizzywing Homunculus
Type
  • Construct
Align
  • Usually Neutral
con
  • -
flat
  • 14(xsd:integer)
at
  • -
Reach
  • 0.0
cr
  • 1(xsd:integer)
La
  • -
HD
  • 1(xsd:integer)
AC
  • 18(xsd:integer)
Space
  • 1.0
int
  • 2(xsd:integer)
HP
  • 10(xsd:integer)
SA
  • Dazing Pattern
ref
  • +3
Size
  • Diminutive
abstract
  • Dizzywing Homunculi are creatures created by the spell Ell's Handy Homunculus. They make fine scouts, and can daze an enemy if they need to escape. With their tumble score they weave and dodge out of danger, which is good, because the creature has no means of causing damage. It is noted for it's superior speed (for a handy homunculus anyway) and it's strange ability to taste. It is not certain why it needs such an ability, but it does indeed taste with its feet, and can transfer the sense of taste to its master if desired. Left alone, the dizzywing will land on many things and acquire preferred tastes. While generally constructs are neutral, a homunculi picks up the alignment of its creator on casting.
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