| Attributes | Values |
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| rdf:type
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| rdfs:label
| - Air Transport
- Air transport
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| rdfs:comment
| - "I shall destroy you all, and escape by air transport!"-Kaiser Vlad
- A POS 2 unit. Costs 10. <!-- Air_Transport --> <attatchment name="unitAttatchment" attatchTo="air_transport" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="isAir" value="true"/> <option name="attack" value="0"/> <option name="defense" value="0"/> <!-- transportCapacity + isAirTransport can be used for transporting units IF you have the paratroopers technology --> <option name="transportCapacity" value="6"/> <option name="isAirTransport" value="true"/> </attatchment>
- An air transport moves 6, and has no combat strength. During non-combat movement, it may carry 1 infantry.
- This vehicle can be thought of as a large aircar. It comes in two styles: a cargo transport with passenger room for three, or a troop transport with room for nine troopers in the back. In both styles the middle of the cab's roof is fitted with a hatch and a swivel mount on which a weapon can be attached.
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| Level
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| dcterms:subject
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| Rent
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| RNG
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| Equip
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| weap
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| dbkwik:battlefield...iPageUsesTemplate
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| Faction
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| Power
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| Armor
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| Status
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| Name
| - Air Transport
- Transport Copter
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| Caption
| - Western Frontier Transport Copter
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| Manu
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| Fuel
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| Pass
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| dbkwik:battalionwa...iPageUsesTemplate
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| dbkwik:starfrontie...iPageUsesTemplate
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| Cost
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| Turns
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| Pro
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| AcS
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| DcS
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| Daily
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| Cargo
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| Crew
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| Location
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| AcK
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| TurnK
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| DcK
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| TopS
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| TopK
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| abstract
| - "I shall destroy you all, and escape by air transport!"-Kaiser Vlad
- A POS 2 unit. Costs 10. <!-- Air_Transport --> <attatchment name="unitAttatchment" attatchTo="air_transport" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="isAir" value="true"/> <option name="attack" value="0"/> <option name="defense" value="0"/> <!-- transportCapacity + isAirTransport can be used for transporting units IF you have the paratroopers technology --> <option name="transportCapacity" value="6"/> <option name="isAirTransport" value="true"/> </attatchment>
- This vehicle can be thought of as a large aircar. It comes in two styles: a cargo transport with passenger room for three, or a troop transport with room for nine troopers in the back. In both styles the middle of the cab's roof is fitted with a hatch and a swivel mount on which a weapon can be attached. Numerous variations of these two designs have been used, including: MLTCs mounted on the roof of an assault troop carrier, conversions in the cargo space to carry and unload, in flight, numerous manned flit boards, and a completely armored body unit for transportation of valuables. The normal air transport uses two Type 4 parabatteries.
- An air transport moves 6, and has no combat strength. During non-combat movement, it may carry 1 infantry.
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| is Type
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