A just-out-of high school Lifeline is hoping to forget his family woes with a Saturday night out with some friends. However, his pre-GI Joe DNA cause him to come to the aid of boy who was separated from his mother. It's a chance encounter, so don't expect the two to ever meet one another again after this encounter.
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| - Little Boy Lost
- Little Boy Lost
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| - A just-out-of high school Lifeline is hoping to forget his family woes with a Saturday night out with some friends. However, his pre-GI Joe DNA cause him to come to the aid of boy who was separated from his mother. It's a chance encounter, so don't expect the two to ever meet one another again after this encounter.
- Source: Shadowland Volume #5, December 1996 Author: Chris Hussey Page: 40 Edition: any Plot: A 10-year-old boy wants the runners to find his family. Assuming they agree (there may be a reward; the boy's father is a VP with Federated-Boeing). The family has been kidnapped by shadowrunners working for one of the VP's underlings, who wants to rise in the company by "finding back" his superior, and thereby showing other execs how well he can handle stressful situations. The VP's son escaped, however, and the runners willnow have to go into the Salish-Shidhe Council to liberate the boy's family from the cabin where they are held. A firefight with the kidnappers will most likely be the result. Thoughts: As this adventure is partly intended to be used when the PCs are on the run from something, i
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| abstract
| - A just-out-of high school Lifeline is hoping to forget his family woes with a Saturday night out with some friends. However, his pre-GI Joe DNA cause him to come to the aid of boy who was separated from his mother. It's a chance encounter, so don't expect the two to ever meet one another again after this encounter.
- Source: Shadowland Volume #5, December 1996 Author: Chris Hussey Page: 40 Edition: any Plot: A 10-year-old boy wants the runners to find his family. Assuming they agree (there may be a reward; the boy's father is a VP with Federated-Boeing). The family has been kidnapped by shadowrunners working for one of the VP's underlings, who wants to rise in the company by "finding back" his superior, and thereby showing other execs how well he can handle stressful situations. The VP's son escaped, however, and the runners willnow have to go into the Salish-Shidhe Council to liberate the boy's family from the cabin where they are held. A firefight with the kidnappers will most likely be the result. Thoughts: As this adventure is partly intended to be used when the PCs are on the run from something, it's probably going to end up inside another adventure. This means you'd better plan this well before running it, and know what you're getting into when mixing two adventures—the players are likely to lose track of what's going on in each of them.
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