__NOEDITSECTION__ is a item. __NOEDITSECTION__ is a item. __NOEDITSECTION__ is a Items item.
* Gives one random item.
* By double clicking on this object, a selection menu emerges, in which a weapon or armor must be chosen.
* After the selection a random object is drawn, that is automatically added to the character's inventory.
* The chances are high to get a magical or epic item, and smaller to get an legendary one.
* The level of the generated item will be close to the character's level, and the main class will be the same.
* In case of cancelling, the menu will shut down without effect.
* The items received from the lucky box cannot be sold to merchants, but they can be traded with other players.
* Several lucky boxes can be carried at any time. They will
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| - __NOEDITSECTION__ is a item. __NOEDITSECTION__ is a item. __NOEDITSECTION__ is a Items item.
* Gives one random item.
* By double clicking on this object, a selection menu emerges, in which a weapon or armor must be chosen.
* After the selection a random object is drawn, that is automatically added to the character's inventory.
* The chances are high to get a magical or epic item, and smaller to get an legendary one.
* The level of the generated item will be close to the character's level, and the main class will be the same.
* In case of cancelling, the menu will shut down without effect.
* The items received from the lucky box cannot be sold to merchants, but they can be traded with other players.
* Several lucky boxes can be carried at any time. They will
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| - *Gives one random item.
*By double clicking on this object, a selection menu emerges, in which a weapon or armor must be chosen.
*After the selection a random object is drawn, that is automatically added to the character's inventory.
*The chances are high to get a magical or epic item, and smaller to get an legendary one.
*The level of the generated item will be close to the character's level, and the main class will be the same.
*In case of cancelling, the menu will shut down without effect.
*The items received from the lucky box cannot be sold to merchants, but they can be traded with other players.
*Several lucky boxes can be carried at any time. They will be stacked by type.
*The lucky box disappears after used.
*Requires subclass specialization.
*Trivia This item was added October 2012 .
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| abstract
| - __NOEDITSECTION__ is a item. __NOEDITSECTION__ is a item. __NOEDITSECTION__ is a Items item.
* Gives one random item.
* By double clicking on this object, a selection menu emerges, in which a weapon or armor must be chosen.
* After the selection a random object is drawn, that is automatically added to the character's inventory.
* The chances are high to get a magical or epic item, and smaller to get an legendary one.
* The level of the generated item will be close to the character's level, and the main class will be the same.
* In case of cancelling, the menu will shut down without effect.
* The items received from the lucky box cannot be sold to merchants, but they can be traded with other players.
* Several lucky boxes can be carried at any time. They will be stacked by type.
* The lucky box disappears after used.
* Requires subclass specialization.
* Trivia This item was added October 2012 (version 1.9.7).
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