About: Insightful Monk - M(20),SB(3),SD(6),Clr(1)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

added by MaxQuest, 8 May 2010 Foreword: Playing MoTB, I noticed that there were practically no optimal dual-weilding builds, except snake-attack or STR based. I was playing a dps-oriented fighter-monk mix, and all the way had a strange feeling about the fact that my fragile female character has almost twice more strength then dexterity. With introducing of Swashbuckler class in SoZ expansion, I finnaly got the possibility to build what I wanted: inteligent, dual-weilding character that doesn't strike from behind but is still competent in 1x1. And one of the resulted variations I am sharing with you.

AttributesValues
rdfs:label
  • Insightful Monk - M(20),SB(3),SD(6),Clr(1)
rdfs:comment
  • added by MaxQuest, 8 May 2010 Foreword: Playing MoTB, I noticed that there were practically no optimal dual-weilding builds, except snake-attack or STR based. I was playing a dps-oriented fighter-monk mix, and all the way had a strange feeling about the fact that my fragile female character has almost twice more strength then dexterity. With introducing of Swashbuckler class in SoZ expansion, I finnaly got the possibility to build what I wanted: inteligent, dual-weilding character that doesn't strike from behind but is still competent in 1x1. And one of the resulted variations I am sharing with you.
Alignment
  • Any-Lawful
dcterms:subject
Will
  • 20(xsd:integer)
CHAfinal
  • 10(xsd:integer)
attrib
  • DEX 19
  • DEX 20
  • DEX 21
  • DEX 22
  • DEX 23
  • DEX 24
  • DEX 26
Reflex
  • 28(xsd:integer)
Fortitude
  • 23(xsd:integer)
DEXinitial
  • 18(xsd:integer)
CONfinal
  • 14(xsd:integer)
INTfinal
  • 18(xsd:integer)
buildnature
  • PvP, hi-end PvM
DEXfinal
  • 26(xsd:integer)
WISfinal
  • 14(xsd:integer)
STRfinal
  • 8(xsd:integer)
WISinitial
  • 14(xsd:integer)
INTinitial
  • 18(xsd:integer)
spellresistance
  • 41(xsd:integer)
bonusfeat
  • Weapon Finesse
  • Hide in Plain Sight
  • Grace
  • Insightful Strike
  • Epic Character
  • Uncanny Dodge
  • Empty Body
  • Improved Evasion
  • Deflect Arrows, Evasion
  • Knockdown, Improved Knockdown
  • Monk Speed, Still Mind
  • Purity of Body
  • Wholeness of Body
  • Blind Fight, Monk AC Bonus, Flurry of Blows, etc
  • Defensive Roll, Improved Uncanny Dodge
  • Diamond Soul
  • Diamong Body, Greater Flurry
  • Ki Strike
  • Luck of Heroes, Toughness
  • Perfect Self
  • Quivering Palm
  • Shadow Daze, Summon Shadow
  • Shadow Evade
BAB
  • 22(xsd:integer)
CHAinitial
  • 10(xsd:integer)
STRinitial
  • 8(xsd:integer)
CONinitial
  • 14(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
Feat
  • Dodge
  • Combat Expertise
  • Epic Prowess
  • Mobility
  • Weapon Focus
  • Two-Weapon Fighting
  • Combat Insight
  • Epic Dodge
  • Improved Two-Weapon Fighting
  • Perfect Two-Weapon Fighting
  • Epic Dexterity
  • Greater Two-Weapon Fighting
Extra
  • 4(xsd:integer)
domains
  • Earth, Luck
Deity
  • Corresponding to alignment
Classes
  • Monk, Swashbuckler, Shadow Dancer, Cleric + Shadow Dancer/Cleric
Class
  • Monk 1
  • Monk 10
  • Monk 11
  • Monk 12
  • Monk 2
  • Monk 3
  • Monk 4
  • Monk 5
  • Monk 6
  • Monk 7
  • Monk 8
  • Monk 9
  • Cleric 1
  • Monk 13
  • Monk 14
  • Monk 15
  • Monk 16
  • Monk 17
  • Monk 18
  • Monk 19
  • Monk 20
  • Shadow Dancer / Cleric
  • Shadow Dancer 1
  • Shadow Dancer 2
  • Shadow Dancer 3
  • Shadow Dancer 4
  • Shadow Dancer 5
  • Swashbuckler 1
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