About: Steel Bolts   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : dbkwik.org associated with source dataset(s)

This item is autokeep. This means that if you die with it, you will always keep it.

AttributesValues
rdf:type
rdfs:label
  • Steel Bolts
  • Steel bolts
  • Steel bolts
rdfs:comment
  • This item is autokeep. This means that if you die with it, you will always keep it.
  • ==See Also==__NOEDITSECTION__ * Crossbow Ammunitions () * Ammunitions () * Weapons ()
  • If a player wished to create his or her own steel bolts, one must obtain a steel bar. At 33 smithing, a player can create 10 unfinished steel bolts per bar by using a hammer and an anvil. After the player receives the unfinished bolts, the player must attach one feather to each bolt. The player must be a level 46 fletching in order to complete the bolts. Feathers, unfinished bolts, and finished bolts are all stackable to the player's convenience. When feathering, each bolt yields 3.5 experience. If a player wished to do so, he or she may attach red topaz bolt tips at a fletching level of 48 to create red topaz bolts.
  • Steel bolts kuuluu boltsien ryhmään. Steel boltsin voi ampua varsijousella.
Level
  • 10(xsd:integer)
  • 46(xsd:integer)
Strength
  • 0(xsd:integer)
dcterms:subject
skillXP
  • 35(xsd:integer)
mat2price
  • gemw
drange
  • 0(xsd:integer)
dslash
  • 0(xsd:integer)
Spawnable
  • True
mat1price
  • gemw
amagic
  • 0(xsd:integer)
dmagic
  • 0(xsd:integer)
dstab
  • 0(xsd:integer)
store
  • No
low
  • 3(xsd:integer)
Examine
  • Steel ammunition for crossbows. Used with the Ranged skill .
  • "Steel crossbow bolts."
  • Steel crossbow bolts.
mat1qty
  • 10(xsd:integer)
Tradeable
  • Yes
dcrush
  • 0(xsd:integer)
rstr
  • +64
mainDamage
  • 192(xsd:integer)
Equipable
  • Yes
geValue
  • gemw
str
  • 0(xsd:integer)
exchange
  • GEMW
  • gemw
Combat
  • 57(xsd:integer)
  • 58(xsd:integer)
tradable
  • False
destroy
  • Drop
Item ID
  • 9141(xsd:integer)
disassembly
  • Yes
Degradable
  • False
Monster
  • Giant ant soldier
  • Sorebones
  • Zombie pirate
offAccuracy
  • 0(xsd:integer)
Quest
  • No
acrush
  • 0(xsd:integer)
Rarity
  • Common
  • Rare
offDamage
  • 0(xsd:integer)
astab
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
kept
  • reclaimable
arange
  • 0(xsd:integer)
mat2qty
  • 10(xsd:integer)
aslash
  • 0(xsd:integer)
type2 article
  • Weapons#Crossbows
type article
  • Crossbows#Bolts
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