| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| - Slick Water Elemental
- Slick Water Elemental
- Slick Water Elemental
|
| rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| immunities
| |
| walksaround
| |
| strongagainst
| |
| implemented
| |
| Behavior
| - Fights until death.
- Slick Water Elementals fight until death.
|
| weakagainst
| |
| creatureclass
| - Elementals
- Elementals
- Elementals
|
| senseinvis
| |
| paraimmune
| |
| fireDmgMod
| |
| convince
| |
| deathDmgMod
| |
| iceDmgMod
| |
| immuneto
| |
| behaviour
| - Slick Water Elementals fight until death.
|
| walksthrough
| |
| Summon
| |
| actualname
| |
| hpDrainDmgMod
| |
| holyDmgMod
| |
| energyDmgMod
| |
| physicalDmgMod
| |
| MaxDmg
| - 400(xsd:integer)
- 542(xsd:integer)
|
| earthDmgMod
| |
| isboss
| |
| drownDmgMod
| |
| illusionable
| |
| Loot
| |
| primarytype
| - Hydro-Elementals
- Hydro-Elementals
- Hydro-Elementals
|
| dbkwik:es.tibia/pr...iPageUsesTemplate
| |
| dbkwik:sv.tibia/pr...iPageUsesTemplate
| |
| dbkwik:tibia/prope...iPageUsesTemplate
| |
| Article
| |
| Name
| - Slick Water Elemental
- Slick Water Elemental
- Slick Water Elemental
|
| Abilities
| - Melee , Snowball , Ice Strike , Poison Storm up to 12hp/turn, Self Healing.
- Melee , Snowball , Ice Strike , Poison Storm up to 12hp/turn, Self Healing.
- Melee , throws Snowballs , Envenom , Ice Strike .
|
| Exp
| |
| Ratio
| - 0(xsd:integer)
- 818(xsd:integer)
|
| plural
| |
| Notes
| - None.
- This creature was implemented in Summer Update 2008.
|
| Sounds
| - "BLUUUUB"; "SPLISH SPLASH".
- "BLUUUUB"; "SPLISH SPLASH".
|
| HP
| |
| Location
| |
| Strategy
| - If you don't mind using 210 cap you can use Helmet of the Deep to block water based attack. Paladins: You can hunt these easily using a combination of Enchanted Spear/Assassin Star and Divine Missile. Simply treat this as you would treat a Water Elemental.
- You can hunt these easily using a combination of Enchanted Spear + Divine Missile . Simply treat this as you would a Water Elemental.
- If you don't mind using 200 cap you can use Helmet of the Deep to block water based attack. Paladins: You can hunt these easily using a combination of Enchanted Spear/Assassin Star and Divine Missile. Simply treat this as you would treat a Water Elemental.
|
| abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| is droppedBy
of | |