About: Paralyze (Status Effect)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Image:Paralyze (Status Effect).png Paralysis is a harmful that hampers the afflicted's ability to act until it wears off or is removed. When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log). The chance for paralysis to halt an action varies with the source of the effect.

AttributesValues
rdfs:label
  • Paralyze (Status Effect)
rdfs:comment
  • Image:Paralyze (Status Effect).png Paralysis is a harmful that hampers the afflicted's ability to act until it wears off or is removed. When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log). The chance for paralysis to halt an action varies with the source of the effect.
dcterms:subject
abstract
  • Image:Paralyze (Status Effect).png Paralysis is a harmful that hampers the afflicted's ability to act until it wears off or is removed. When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log). The chance for paralysis to halt an action varies with the source of the effect. The results of a paralyzed action vary on the type of action. A paralyzed spell will not cast but also not consume any MP (or Ninja Tools for Ninjutsu), and may be attempted again seconds later without having to wait for the spell's full recast time. A paralyzed job ability will not take effect but it will still be "consumed", requiring the player to have to wait the full recast time of the JA to try using it again (the sole exception is the Two Hour Ability, which can be paralyzed but can be attempted again a few seconds later, like spells). A paralyzed item will not take effect but will still be consumed, resulting in a lost item or Enchantment charge. Caution is advised when using any items while in combat against a foe capable of paralyzing you. Weapon Skills, monster TP abilities, and avatar Blood Pact abilities are not affected by paralysis (although the Job Abilities "Blood Pact: Rage" and "Blood Pact: Ward" themselves may be paralyzed).
is Resistances of
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