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The team discusses all the times they have broken the fourth wall.

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  • Breaking the Fourth Wall
  • Breaking the fourth wall
  • Breaking The Fourth Wall
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  • The team discusses all the times they have broken the fourth wall.
  • Sometimes characters on the Simpsons break the fourth wall.
  • Breaking the fourth wall is a comedy device used in stories in which a character acknowledges the fact that they are a character in a movie or television show. Listed on this page are times in the franchise where the fourth wall is broken.
  • Breaking the fourth wall is rare in modern productions, especially television shows, though is seen more in film. In reference to the Alvin and the Chipmunks cartoon series, there have been some instances where a character "breaks the fourth wall".
  • There are a number of times when the 4th wall is broken when the characters speak to the player without there being any in-game explanation (e.g. the Newscaster Slig speaks to the player in his Magog on the March cutscenes as Abe is watching it).
  • Some Mario game characters will explain how to use the controls. Game Interaction could also happen when a character directly hits the screen causing it to either break or tilt. Some characters will even directly talk to the player.
  • Breaking the Fourth Wall means that a character or the use of some device makes the actors "aware" that they are being watched by an audience. Note: there is not an actual wall that is being broken.
  • To the few people who have read Journey to the West, familiar characters and story line will begin to appear. Ether Saga Online is based off of this famed Chinese classic. Players who know the story will begin to recognize people such as Sun Wukong, the monkey King, and demons, like the Champion of the Blackwind. However there are several other references outside the game itself, such as the man with diabetes.
  • There are several ways of breaking the fourth wall; examples include when a character refers to a particular part in a movie or television episode, when a character stops others from performing an occult or criminal act by referring to the fact that it is a "children's movie/show," when a character responds to a real world person who is not physically present (such as the narrator), or when a character talks directly to the viewer. Listed here are scenes in Nickelodeon shows and movies where such characters break the fourth wall.
  • Breaking the Fourth Wall occurs when a character acknowledges that he/she is part of a video game. The fourth wall is continuously broken throughout the series, even at the start when Pox tells Crypto to "phsically manipulate the right analog stick"
  • Breaking the Fourth Wall refers to any in-game instance of a non-player indicating or implying that they are in a game, such as references to real-world things or things that do not exist in the normal roleplaying environment. For example, the NPC Snake Eye refers to CipSoft in saying "Cip sux!"; CipSoft does not exist in the game universe, thus it breaks the fourth wall between the fictional and real worlds. Note that there's a distinction between breaking the fourth wall and Allusions; allusions are implicit, and relate to popular culture whereas breaking the fourth wall is explicit and can refer to anything in the real world (including popular culture).
  • In reference to the Smurfs cartoon show, there have been some instances where a Smurf character "breaks the fourth wall". At least in a few known instances, Papa Smurf has done so at the end of "The Fountain Of Smurf", "All Creatures Great And Smurf", "Papa's Day Off", and "Smurfing Out Of Time". Grandpa Smurf has done this in "Lost Smurf" during an escape, Grouchus Smurfus has done this in "The Monumental Grouch", and Vanity Smurf has done so at the end of "A Loss Of Smurf". There's also a bit of fourth-wall breaking in the Smurf comic books, usually at the end of the story.
  • The Fourth Wall is a literary term that originates from stage plays. Typically, a stage would be rectangular, so there would be 3 walls, one in the back, and 2 on the sides. The "fourth wall" would be the edge of the stage that faces the audience. Obviously, there was no actual wall there. The term Fourth Wall refers to the barrier between the audience of a work of fiction and the fictional universe itself. In most works of fiction, the fourth wall is intact, that is, the characters do not acknowledge the existence of an audience or that they themselves are part of a fictional work. However, some fictions employ the literary technique of Breaking the Fourth Wall. This includes talking to the audience, affecting the "real world", rewriting speech bubbles, acknowledging that they are part of
  • Hey! How're you doing out there? It sure is nice to be the Breaking The Fourth Wall page on TV Tropes. Sure, I don't get as much attention as some of the other pages, but I try my hardest. Anyway, the Fourth Wall is the fact that in any work of fiction is that the characters are unaware of the fact that they're fictional characters in a work, the audience observing them, and whatever medium conventions occur inbetween the two. When a series breaks the fourth wall on such a regular basis that there may as well not be one in the first place, then you've gone straight into No Fourth Wall.
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Wikipedia
  • Fourth_wall
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  • Breaking the fourth wall
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moka
  • breaking-the-fourth-wall
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  • The team discusses all the times they have broken the fourth wall.
  • Hey! How're you doing out there? It sure is nice to be the Breaking The Fourth Wall page on TV Tropes. Sure, I don't get as much attention as some of the other pages, but I try my hardest. Anyway, the Fourth Wall is the fact that in any work of fiction is that the characters are unaware of the fact that they're fictional characters in a work, the audience observing them, and whatever medium conventions occur inbetween the two. Breaking the fourth wall is when a character acknowledges their fictionality, by either indirectly or directly addressing the audience. Alternatively, they may interact with their creator (the author of the book, the director of the movie, the artist of the comic book, etc.). This is more akin to breaking one of the walls of the set, but the existence of a director implies the existence of an audience, so it's still indirectly Breaking The Fourth Wall. This trope is usually used for comedic purposes. It should be noted that other sources will refer to any fiction that draws attention to its fictionality as "Breaking The Fourth Wall". Our definition is a bit narrower: Breaking The Fourth Wall only occurs if the characters acknowledge the audience or the author, whether directly or indirectly, got it? It's not enough that I recognize my status as a wiki page, it's the fact that I'm commenting to you about it! Named for the theatrical convention of building sets with right, left and back walls, while the audience observes the action through an imaginary "fourth" wall located at the front of the stage. Breaking the fourth wall would occur when the actors would step through where the virtual fourth wall should be and address the audience directly. This is a very old trope: Shakespeare's characters often addressed the audience. They broke it regularly in Ancient Greek theater, too, pretty much as soon as they'd invented the Fourth Wall - or, arguably, before inventing the Fourth Wall. When a series breaks the fourth wall on such a regular basis that there may as well not be one in the first place, then you've gone straight into No Fourth Wall. Can be expressed using Medium Awareness. When done literally, it's Camera Abuse. See also: Narrator (this trope is their job), Post Modernism (loves this trope), Aside Glance and Aside Comment (particular kinds of this), Animated Actors (an animation-specific subtrope), and Who Would Want to Watch Us? (characters lampooning the premise). He Knows About Timed Hits often involves breaking a videogame's fourth wall through necessity. For a detailed discussion of the line between this and No Fourth Wall, see Sliding Scale of Fourth Wall Hardness. If the creator of a work, the audience, or you, personally, interact with characters in a way that isn't Audience Participation, it may well be From Beyond the Fourth Wall. Often used for Lampshade Hanging. But if a character lampshades without addressing or acknowledging the audience, it's just Lampshade Hanging. Similarly the fourth wall can be broken with no lampshades in sight. If somebody is not in the break and doesn't understand who the ones breaking the wall are talking to, see Audience What Audience. Leaning on the Fourth Wall is related. Anyway, thanks for your time... on to a couple examples, in which I shall kindly stop smashing your computer screen with a hammer: Examples of Breaking the Fourth Wall include: * Advertising * Anime And Manga * Comic Books * Fanfiction * Film * Literature * Live Action TV * Music * Newspaper Comics * Theatre * Video Games * Webcomics * Web Original * Western Animation
  • Sometimes characters on the Simpsons break the fourth wall.
  • In reference to the Smurfs cartoon show, there have been some instances where a Smurf character "breaks the fourth wall". At least in a few known instances, Papa Smurf has done so at the end of "The Fountain Of Smurf", "All Creatures Great And Smurf", "Papa's Day Off", and "Smurfing Out Of Time". Grandpa Smurf has done this in "Lost Smurf" during an escape, Grouchus Smurfus has done this in "The Monumental Grouch", and Vanity Smurf has done so at the end of "A Loss Of Smurf". In the 2011 Smurfs movie, Narrator Smurf does this as he provides narration for the beginning of the movie's story. During the end credits when they show Gargamel and Azrael still in New York City, Gargamel looks over to the camera saying, "What are you looking at?", before zapping the camera with what's left of his wand. There's also a bit of fourth-wall breaking in the Smurf comic books, usually at the end of the story.
  • Breaking the fourth wall is a comedy device used in stories in which a character acknowledges the fact that they are a character in a movie or television show. Listed on this page are times in the franchise where the fourth wall is broken.
  • Breaking the fourth wall is rare in modern productions, especially television shows, though is seen more in film. In reference to the Alvin and the Chipmunks cartoon series, there have been some instances where a character "breaks the fourth wall".
  • There are a number of times when the 4th wall is broken when the characters speak to the player without there being any in-game explanation (e.g. the Newscaster Slig speaks to the player in his Magog on the March cutscenes as Abe is watching it).
  • Some Mario game characters will explain how to use the controls. Game Interaction could also happen when a character directly hits the screen causing it to either break or tilt. Some characters will even directly talk to the player.
  • Breaking the Fourth Wall means that a character or the use of some device makes the actors "aware" that they are being watched by an audience. Note: there is not an actual wall that is being broken.
  • To the few people who have read Journey to the West, familiar characters and story line will begin to appear. Ether Saga Online is based off of this famed Chinese classic. Players who know the story will begin to recognize people such as Sun Wukong, the monkey King, and demons, like the Champion of the Blackwind. However there are several other references outside the game itself, such as the man with diabetes.
  • The Fourth Wall is a literary term that originates from stage plays. Typically, a stage would be rectangular, so there would be 3 walls, one in the back, and 2 on the sides. The "fourth wall" would be the edge of the stage that faces the audience. Obviously, there was no actual wall there. The term Fourth Wall refers to the barrier between the audience of a work of fiction and the fictional universe itself. In most works of fiction, the fourth wall is intact, that is, the characters do not acknowledge the existence of an audience or that they themselves are part of a fictional work. However, some fictions employ the literary technique of Breaking the Fourth Wall. This includes talking to the audience, affecting the "real world", rewriting speech bubbles, acknowledging that they are part of a fictional world, and even leaving the fictional work itself and entering the "real world" (represented, obviously, by a fictionalized version of the real world). It is one of the most versatile abilities out there.
  • Breaking the Fourth Wall refers to any in-game instance of a non-player indicating or implying that they are in a game, such as references to real-world things or things that do not exist in the normal roleplaying environment. For example, the NPC Snake Eye refers to CipSoft in saying "Cip sux!"; CipSoft does not exist in the game universe, thus it breaks the fourth wall between the fictional and real worlds. Note that there's a distinction between breaking the fourth wall and Allusions; allusions are implicit, and relate to popular culture whereas breaking the fourth wall is explicit and can refer to anything in the real world (including popular culture). This page serves to list any instance of breaking the fourth wall in Tibia. * The Beginning Quest is almost entirely breaking the fourth wall by explaining how to control the character. * A lot of Rookgaard NPCs urge you to purchase premium time for your account. A window popping up if you try to cross the bridge leading to the premium part of Rookgaard as a Free Account player does the same. * Snake Eye responds to "Cip" with "Cip sux!". * NPCs involved in quests which include waiting might state explicitly that the player need wait a certain unit of Tibian time before being able to progress the quest, and hence acknowledge they and the player are in two different universes. * Both Knightmare (NPC) and Solkrin (NPC) mention things outside of the Tibian universe, such as how the first Gamemasters were picked, or how to ask CipSoft for help. * The whole concept of Character World Transfer. * The whole concept of Offline Training. * After dying from unpreventable connection issues, you may get magically compensated for your death and not lose anything.
  • There are several ways of breaking the fourth wall; examples include when a character refers to a particular part in a movie or television episode, when a character stops others from performing an occult or criminal act by referring to the fact that it is a "children's movie/show," when a character responds to a real world person who is not physically present (such as the narrator), or when a character talks directly to the viewer. Listed here are scenes in Nickelodeon shows and movies where such characters break the fourth wall.
  • Breaking the Fourth Wall occurs when a character acknowledges that he/she is part of a video game. The fourth wall is continuously broken throughout the series, even at the start when Pox tells Crypto to "phsically manipulate the right analog stick"
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