Canals: * fixed more pixelwalk spots & places where bomb could get stuck * fixed sticky clip brush at B * fixed Z-fighting railing at bridge * fixed visible nodraw underneath a bridge * improved clipping under T side bridges * fixed Z-fighting below CT arches * adjusted courtyard statues and stairs for better movement * fixed various fade distance issues * widened B site and palace doors * aligned palace windows better * fixed floating clothesline * adjusted pecklesteiner * fixed missing texture at back alley * removed clip from garden lamp post because it’s at jumping height * prevented planting bomb on railing at A * removed lamp posts between A and CT spawn
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