About: Disc One Final Dungeon   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Every Disc One Final Boss needs a home, and that home is the Disc One Final Dungeon. Somewhere between the Noob Cave and The Very Definitely Final Dungeon is a suitably epic fortress/castle/ruins/cave/space station that could feel like The Very Definitely Final Dungeon, if it wasn't at the end of the first disc out of four. This dungeon can be anywhere from the first quarter of the game to just before the end, as long as it's epic enough to fake you out into wondering if it'll be the final dungeon, or at least give the characters a strong impression of that. The Disc One Final Dungeon is usually longer than previous dungeons, though that isn't always the case, and always culminates in The Reveal.

AttributesValues
rdfs:label
  • Disc One Final Dungeon
rdfs:comment
  • Every Disc One Final Boss needs a home, and that home is the Disc One Final Dungeon. Somewhere between the Noob Cave and The Very Definitely Final Dungeon is a suitably epic fortress/castle/ruins/cave/space station that could feel like The Very Definitely Final Dungeon, if it wasn't at the end of the first disc out of four. This dungeon can be anywhere from the first quarter of the game to just before the end, as long as it's epic enough to fake you out into wondering if it'll be the final dungeon, or at least give the characters a strong impression of that. The Disc One Final Dungeon is usually longer than previous dungeons, though that isn't always the case, and always culminates in The Reveal.
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
abstract
  • Every Disc One Final Boss needs a home, and that home is the Disc One Final Dungeon. Somewhere between the Noob Cave and The Very Definitely Final Dungeon is a suitably epic fortress/castle/ruins/cave/space station that could feel like The Very Definitely Final Dungeon, if it wasn't at the end of the first disc out of four. This dungeon can be anywhere from the first quarter of the game to just before the end, as long as it's epic enough to fake you out into wondering if it'll be the final dungeon, or at least give the characters a strong impression of that. The Disc One Final Dungeon is usually longer than previous dungeons, though that isn't always the case, and always culminates in The Reveal. To clarify, the dungeon doesn't necessarily have to be a true fake-out to the player. Obviously, when a multi-disc game has an epic dungeon at the end of the first or second disc, it's probably not the last one. Still, for all the characters know, this is the final showdown with the Big Bad. With the advent of higher-storage capacity mediums (DVDs, Blu-Ray discs, and internal hard drives), the ability for developers to successfully fake out the player with Disc One Final Dungeons has been restored to SNES-era levels. As a result, more savvy players will start looking for other indications that the game isn't over (unanswered questions, empty inventory slots, locations not explored, etc). See also Interface Spoiler, for a similar Meta-spoiler effect. This is obviously a spoiler trope, so read at your own risk. And please refrain from turning this thing into a river of unnecessary spoiler tags. For a similar phenomenon in literature or TV, see Spoiled by the Format. Examples of Disc One Final Dungeon include:
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software