About: Brown Balloon Roller   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

This enemy is the first Roller enemy that will be encountered by teams. This enemy will move towards characters and rapidly fire pellets directly upwards when characters are in its range. When many of these enemies overlap characters, the pellets can cause large amounts of damage very quickly. Their weakness is that the slightest elevation in terrain will prevent them from travelling upwards so use the small differences in altitude to your advantage.

AttributesValues
rdfs:label
  • Brown Balloon Roller
rdfs:comment
  • This enemy is the first Roller enemy that will be encountered by teams. This enemy will move towards characters and rapidly fire pellets directly upwards when characters are in its range. When many of these enemies overlap characters, the pellets can cause large amounts of damage very quickly. Their weakness is that the slightest elevation in terrain will prevent them from travelling upwards so use the small differences in altitude to your advantage.
Head
  • Balloon
Attack
dcterms:subject
peak exp
  • 1000(xsd:integer)
head colour
  • 664724(xsd:integer)
peak lvl
  • 87(xsd:integer)
Agi
  • Minimum: 10 Expected: 28.25
body colour
  • cec3ae
ExpAGI
  • 69(xsd:double)
LV
  • 87(xsd:integer)
dbkwik:fanball/pro...iPageUsesTemplate
Gold
  • 400(xsd:integer)
Range
  • 150(xsd:integer)
Movement
  • rolling
Name
  • Brown Balloon Roller
N
  • 1(xsd:integer)
Exp
  • 1000(xsd:integer)
Link
  • Brown Balloon Roller
at
  • 20(xsd:integer)
Species
  • Roller
Icon
  • Brown Balloon Roller.png
to
  • 97(xsd:integer)
from
  • 77(xsd:integer)
IMG
  • Brown Balloon Roller.png
LP
  • 15000(xsd:integer)
Credits
  • Cazaam
Location
abstract
  • This enemy is the first Roller enemy that will be encountered by teams. This enemy will move towards characters and rapidly fire pellets directly upwards when characters are in its range. When many of these enemies overlap characters, the pellets can cause large amounts of damage very quickly. Their weakness is that the slightest elevation in terrain will prevent them from travelling upwards so use the small differences in altitude to your advantage.
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