abstract
| - Chat rooms are the places in which players can interact with each other through text-based messages. Kongregate chat is divided up into two types of rooms. Regular chat rooms have people who are playing all different kinds of games. All regular rooms have an expectation for what language can be spoken in them. Some multiplayer games also have game chat rooms so you can discuss strategies and team up with other players. Most regular rooms are owned by Moderators, but there are still a few exceptions. Each room can hold approximately 300 users at one time, and if a user attempts to enter the chat room whilst it is full, they are normally sent back to the room that they were originally in. When you create a new account, you are magically placed in a random chat room. You will be automatically placed in a chat room based on the language setting of your Internet browser. This also happens if you log off and go into the Game Chat (you'll appear as a guest). To change the chat room that you are currently in, you can choose the "change chat rooms" link on the chat actions drop down menu near the top of the Game Chat. Chat rooms are divided first into the most recent rooms that you have visited (and any rooms that you have added to your favorites), then (only if you are in a multiplayer game) the list of game-related chat rooms, and then the rest are divided into languages. The chat rooms within each section are arranged alphabetically; with the name of the chat room to the left, and the current amount of users in that chat room to the right. If you do not speak/cannot type the language of the room that you are entering, it is recommended that you don't go in, as players have been known to have been silenced from excessively and persistently conversing in the wrong language.
- The "official" definition of an internet chat room is "a form of Synchronous conferencing" or "computer-mediated communication" but the truth about chat rooms can only be ascertained by knowing the origins of the chat room. Before humans developed the requisite technology to pirate music and movies, they spent their internet time in archaic and chaotic information exchanges known as "chat rooms." Example of a chat room (real example not a joke): [16:36] caliboy(1blood): any 1 a blood or crip [16:36] caliboy(1blood): im a blood [16:37] princecharming: lol a gangsta in a chattroom [16:37] caliboy(1blood): **** u [16:40] caliboy(1blood): i pop u cracker Another example of a chat room: [16:42] Anon1821: penis [16:43] Anon1821: penis [16:45] Anon1821: penis [16:47] ANIME_GURL: OMG HI!!!!!! [16:49] Anon1821: penis [16:50] Da boy: yo [16:52] Guy_15: brb [16:54] Anon1821: penis ===Birth=== UGLY Originally the concept of the chat room was formed when Osama Bin Laden traveled back in time to try and destroy the rise of western civilization before it began, however his attempts were in vain as Chuck Norris discovered Osama's plans and traveled back in time to stop him. On Chuck's arrival in the Neolithic era Osama (who was attempting to corrupt the gene pools of early Neanderthals destined to be the earliest Western settlers) was struck with a feeling of sheer terror (also known as the Norris effect) exactly 3.2 nanoseconds before a roundhouse kick destroyed him (this is the reason no-one has been able to find him; Chuck's roundhouse is capable of removing matter from existence). By this point Osama had only been able to corrupt the gene pools of those destined to become George W. Bush and the Irish. Unfortunately one of the members of these corrupted gene pools developed into the creator of the chat room (not George W. although he does enjoy them, proving once and for all that they are wrong!)
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