About: Banjamaar   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Banjamaar is a remote tropical island that is guarded by a wall of large flying boulders, and contain three extreme environments. Its only inhabitants are a dying race of people who guard an old bell that imprisons a great evil. In reality, Primus has nothing to do with this vision. It was caused by the Dark Dweller in an effort to fool the heroes into freeing a Kiroptus that was trapped by the magic of the Banjamaarians. Although the northern section of the island is warm, the location of Banjamaar and the influence of Mer's two moons have wreaked havoc with the rest of Banjamaar's weather.

AttributesValues
rdfs:label
  • Banjamaar
rdfs:comment
  • Banjamaar is a remote tropical island that is guarded by a wall of large flying boulders, and contain three extreme environments. Its only inhabitants are a dying race of people who guard an old bell that imprisons a great evil. In reality, Primus has nothing to do with this vision. It was caused by the Dark Dweller in an effort to fool the heroes into freeing a Kiroptus that was trapped by the magic of the Banjamaarians. Although the northern section of the island is warm, the location of Banjamaar and the influence of Mer's two moons have wreaked havoc with the rest of Banjamaar's weather.
dcterms:subject
abstract
  • Banjamaar is a remote tropical island that is guarded by a wall of large flying boulders, and contain three extreme environments. Its only inhabitants are a dying race of people who guard an old bell that imprisons a great evil. The ring of boulders stretches from one hundred yards under water to over three miles above the surface of the water. These rocks constantly circle the island at speeds of over 500 miles an hour, effectively destroying anything that they hit. Only the use of magic or the ability to breathe underwater enables one to get through this ring of death. If the ring of boulders is successfully navigated, the spectral image of King Primus appears before all present. He warns that Mer is in great peril and only that the ringing of the "great bell" can save the planet. Once these words are spoken, the image fades away and all returns to normal. In reality, Primus has nothing to do with this vision. It was caused by the Dark Dweller in an effort to fool the heroes into freeing a Kiroptus that was trapped by the magic of the Banjamaarians. The shore of Banjamaar appears as a rugged, barren coastline, with twenty foot waves pounding thunderously off of mile-high cliffs. The only place to dock on this island is along the eight mile stretch of beach in front of Banjamaar City. The northern section of the island is tropical in nature, with temperatures averaging well over eighty degrees. It is here that the last remaining Banjamaarian city is located. The city stretches eight miles from east to west and two miles to the north and south, with the long section bordering the sea. Its dwellings consist mainly of hundreds of igloo-shaped bamboo huts, with walls made of mud and roofs made from the abundant palms that cover the area. Although the northern section of the island is warm, the location of Banjamaar and the influence of Mer's two moons have wreaked havoc with the rest of Banjamaar's weather. The southern part of the island is covered with snow, and temperatures often dip well below freezing once night falls. Glacial activity is common, and there is always at least one foot of snow covering the area. The eastern and western parts of the island are barren wastelands, with temperatures often exceeding 115 degrees Fahrenheit at mid-day. The entire area is covered with coarse black sand, and the only evident plant life is sage brush and an occasional cactus. Water is nowhere to be found, and anyone traveling through this area must being a supply or risk death by dehydration.
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