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| rdfs:comment
| - Next 10 attacks by the user would hit targets (regardless of buffs and debuffs)
- Lock-On is a skill available in Resident Evil 6.
- Lock-On is one of many power-enhancing Mini-Cons scattered across Earth. A member of the Red Mini-Con Team, when Powerlinxed to a larger Transformer, Lock-On becomes a weapon that fires homing missiles.
- __NOWYSIWYG__ Lock-On Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Lock-On is a Normal-type move introduced in Generation II.
- Lock-on (ロックオン Rokkuon?), znana również jako Laser Gun (照準レーザー Shōjun rēzā?) – umiejętność wykorzystywana przez E-102 Gammę, Doktora Eggmana i Milesa "Tailsa" Prowera w grach Sonic Adventure i Sonic Adventure 2, a także ich remake'ach.
- The Lock-on ability is a staple of the combat gameplay of the Prime Series. Used by Samus Aran, locking-on allows her to maintain a continuous aim at enemies whether she or they are still or moving. The Lock-on is necessary for Samus to use a Grapple Point. While locked-on, Samus can strafe around enemies and dash to dodge attacks while maintaining her view of the target. Samus can stay locked-on even if she dives behind a wall, but the lock will break if she backs away far enough. When using certain Visors, a meter detailing the amount of distance between Samus and her target, can appear. If locked-onto an enemy and Samus fires a Homing Missile, charged Wave or Annihilator Beam, or Seeker Missiles, the attack will home in on and hit the target most of the time. Certain enemies are able to
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| sameAs
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| Generation
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| appeal
| - 1(xsd:integer)
- 3(xsd:integer)
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| Strength
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| dcterms:subject
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| zdjęcie
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| kingsrock
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| contesttype
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| nazwa
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| dbkwik:resource/H1q-pjSawLS2c0xbgrGeWA==
| - *Sonic Adventure DX: Director's Cut
*Sonic Adventure 2
*Sonic Adventure 2: Battle
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| Icon Number
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| magiccoat
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| brightpowder
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| snatch
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| dbkwik:resource/eU3PyGTIHUbnS3WmqAQglQ==
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| Affects
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| Icon Color
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| Icon Border
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| Cooldown
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| detect
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| dbkwik:avengersall...iPageUsesTemplate
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| dbkwik:metroid/pro...iPageUsesTemplate
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| dbkwik:pl.sonic/pr...iPageUsesTemplate
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| dbkwik:pokemon/pro...iPageUsesTemplate
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| dbkwik:pokemontowe...iPageUsesTemplate
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| dbkwik:resident-ev...iPageUsesTemplate
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| dbkwik:residentevi...iPageUsesTemplate
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| dbkwik:wowwiki/pro...iPageUsesTemplate
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| Category
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| PP
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| Power
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| float
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| Name
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| Type
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| Weakness
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| DESC
| - First use: Locks onto the target.
Second use: Blasts the target, dealing 45 Mechanical damage.
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| Duration
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| Icon
| - ability_hunter_snipertraining
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| Class
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| Japanese
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| Accuracy
| - 100(xsd:integer)
- 100.0
- --%
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| Target
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| Damage
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| Effects
| - Taking additional damage from attacks
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| Contact
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| jam
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| dbkwik:resource/-IwU3RCetFRclxztHzKMZw==
| - *E-102 Gamma
*Miles "Tails" Prower
*Doktor Eggman
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| dbkwik:resource/chptqFsWdxp3VwCjE9l23A==
| - Laser namierzający różne obiekty
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| abstract
| - Next 10 attacks by the user would hit targets (regardless of buffs and debuffs)
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