City combat changes dramatically in Civilization VI, thanks to the new district system and the new rules for City Defenses. Having large, strategically important parts of the city outside of its main tile gives the attacker new possibilities for harassment, and forces the defender to carefully consider how he or she will defend against invasions. However, remember that the ultimate goal is still the central city tile: the City Center district.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:civilizatio...iPageUsesTemplate |
|
abstract |
|