Maps are usually created using GTKRadiant or NetRadiant (programs that are expressly created for this work), but it's also possible to create maps with programs which are primary meant to create models such as Blender. In this appendix, we're going to see two approaches to map-modelling: the modern mapmodelling approach, and the Staticmesh approach. For regular mapmodels such as decorations, go to the mapmodels page.
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