About: Barbarian 28/ bard 2/ red dragon disciple 10 (human)   Sponge Permalink

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This player character build (barbarian 28/ bard 2/ red dragon disciple 10) is based on another with the same class levels. This variant features two key differences, with the net result of improving reflex and will saves, increasing (by 16) the DC of its terrifying rage, and adding an extra (unspecified) feat, while decreasing the attack bonus (by 1 initially and by 5 ultimately). This makes the build a softer hitter, but with a more effective rage at (just) level 40. It retains the ability to withstand punishment from casters and hard-hitting monsters, as most levels have 12-sided hit dice, and received damage is often mitigated by epic barbarian damage reduction or immunity to fire.

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rdfs:label
  • Barbarian 28/ bard 2/ red dragon disciple 10 (human)
rdfs:comment
  • This player character build (barbarian 28/ bard 2/ red dragon disciple 10) is based on another with the same class levels. This variant features two key differences, with the net result of improving reflex and will saves, increasing (by 16) the DC of its terrifying rage, and adding an extra (unspecified) feat, while decreasing the attack bonus (by 1 initially and by 5 ultimately). This makes the build a softer hitter, but with a more effective rage at (just) level 40. It retains the ability to withstand punishment from casters and hard-hitting monsters, as most levels have 12-sided hit dice, and received damage is often mitigated by epic barbarian damage reduction or immunity to fire.
dcterms:subject
abstract
  • This player character build (barbarian 28/ bard 2/ red dragon disciple 10) is based on another with the same class levels. This variant features two key differences, with the net result of improving reflex and will saves, increasing (by 16) the DC of its terrifying rage, and adding an extra (unspecified) feat, while decreasing the attack bonus (by 1 initially and by 5 ultimately). This makes the build a softer hitter, but with a more effective rage at (just) level 40. It retains the ability to withstand punishment from casters and hard-hitting monsters, as most levels have 12-sided hit dice, and received damage is often mitigated by epic barbarian damage reduction or immunity to fire. The first difference is a change in the order classes are advanced. Specifically, red dragon disciple is acquired earlier, resulting in more skill points (most of which go into intimidate, resulting in the higher terrifying rage DC). A side benefit of this reordering is that reflex and will base saves are improved, as multiclassing now happens before character level 20. The negative consequence of this change is the reduction of base attack by four. The second difference is a racial change from half-orc to human. This provides an extra feat, but forces strength to be lowered, which reduces attack and damage rolls by 1. The (forced) change in strength does permit a higher dexterity, though, reducing the reliance on dexterity increases from spells and items. (The higher dexterity is more a consequence of the lower strength, rather than the racial change, as lowering the strength in the half-orc version allows ability scores equivalent to the human version.)
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