About: Kouji Murata   Sponge Permalink

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Murata has been involved with the video game industry since 1986, originally involved with NES titles published by Jaleco, Namco (Dragon Buster), Ultra (Skate or Die) and Konami (Ganbare Goemon 2). He originally handled basic sound duties (such as music composition and arrangement and sound effect production) but later took on more executive sound programming roles (including sound driver programming and sound porting). While at Konami he often worked under the alias Lazy Koji.

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  • Kouji Murata
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  • Murata has been involved with the video game industry since 1986, originally involved with NES titles published by Jaleco, Namco (Dragon Buster), Ultra (Skate or Die) and Konami (Ganbare Goemon 2). He originally handled basic sound duties (such as music composition and arrangement and sound effect production) but later took on more executive sound programming roles (including sound driver programming and sound porting). While at Konami he often worked under the alias Lazy Koji.
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  • Murata has been involved with the video game industry since 1986, originally involved with NES titles published by Jaleco, Namco (Dragon Buster), Ultra (Skate or Die) and Konami (Ganbare Goemon 2). He originally handled basic sound duties (such as music composition and arrangement and sound effect production) but later took on more executive sound programming roles (including sound driver programming and sound porting). While at Konami he often worked under the alias Lazy Koji. From 1990 to 1992, Murata was an employee for Minakuchi Engineering, a company Capcom called on to handle sound production for some of its titles. During this time, Murata was hired to handle programming for the SNES version of Magic Sword and sound work for Game Boy titles Bionic Commando and Mega Man III. From 1993 to 1995, Murata returned to being a freelancer, during which time he remained involved with the Rockman World series at the request of his previous employer. As such he handled all the sound roles for Mega Man IV [save 1 composition by "Byte-san"] as well as sound effects for Mega Man: The Wily Wars (Rockman Mega World in Japan). He also produced three tracks in secret for arcade title Samurai Aces (composed by former Capcom employee Masaki Izutani) as per a friend's request. Since then, Murata has dealt with sound programming work for media processors, educational systems and electronic toys.
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