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Cavia, Inc. was a Japanese video game developer in business between 2000 and 2010. It worked with Capcom with three Resident Evil titles: * Resident Evil: Dead Aim - 2003 * Resident Evil: The Umbrella Chronicles - 2007 * Resident Evil: The Darkside Chronicles - 2009 Former members of the development teams at Cavia, Inc. have either gone freelance as with the case of Yoko Taro, or joined other development teams within Marvelous AQL (as a part of their merger), Comcept, Tango Gameworks, From Software or rejoined the teams at Namco where members of Cavia, Inc. were from originally.

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  • Cavia, Inc.
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  • Cavia, Inc. was a Japanese video game developer in business between 2000 and 2010. It worked with Capcom with three Resident Evil titles: * Resident Evil: Dead Aim - 2003 * Resident Evil: The Umbrella Chronicles - 2007 * Resident Evil: The Darkside Chronicles - 2009 Former members of the development teams at Cavia, Inc. have either gone freelance as with the case of Yoko Taro, or joined other development teams within Marvelous AQL (as a part of their merger), Comcept, Tango Gameworks, From Software or rejoined the teams at Namco where members of Cavia, Inc. were from originally.
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  • Cavia, Inc. was a Japanese video game developer in business between 2000 and 2010. It worked with Capcom with three Resident Evil titles: * Resident Evil: Dead Aim - 2003 * Resident Evil: The Umbrella Chronicles - 2007 * Resident Evil: The Darkside Chronicles - 2009 On October 2005, the company’s name was changed from Cavia Inc. to AQ Interactive Inc. AQ Interactive Inc. became a holding company responsible for the management of subsidiary companies as well as sales and promotion of game software. The old company’s game planning & development business was transferred to a newly established Cavia Inc. In July 2010, the company was officially disbanded and absorbed into AQ Interactive. Cavia would henceforth stop developing games, with Nier which it released in May 2010 being the last game developed by Cavia. Despite the closure, some members of the development staff from Nier, including director Yoko Taro, went on to produce a sequel to the Drakengard series, Drakengard 3, under Access Games and published by Square Enix. Former members of the development teams at Cavia, Inc. have either gone freelance as with the case of Yoko Taro, or joined other development teams within Marvelous AQL (as a part of their merger), Comcept, Tango Gameworks, From Software or rejoined the teams at Namco where members of Cavia, Inc. were from originally.
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