About: Ballistic Juggle Time   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Increases the amount of time enemies will stay juggled in the air while you shoot them. For example, 5 seconds is average time for champion. If a rune of 8% ballistics juggle time is added the juggle time looks like this. 5 * 0.08 = 0.4 0.4 + 5 = 5.4 5.4 is the new ballistics juggle time. Bonus Cap: +100%

AttributesValues
rdfs:label
  • Ballistic Juggle Time
rdfs:comment
  • Increases the amount of time enemies will stay juggled in the air while you shoot them. For example, 5 seconds is average time for champion. If a rune of 8% ballistics juggle time is added the juggle time looks like this. 5 * 0.08 = 0.4 0.4 + 5 = 5.4 5.4 is the new ballistics juggle time. Bonus Cap: +100%
dcterms:subject
abstract
  • Increases the amount of time enemies will stay juggled in the air while you shoot them. For example, 5 seconds is average time for champion. If a rune of 8% ballistics juggle time is added the juggle time looks like this. 5 * 0.08 = 0.4 0.4 + 5 = 5.4 5.4 is the new ballistics juggle time. Bonus Cap: +100%
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software