About: Rival Nations   Sponge Permalink

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Rival Nations is a custom map for Warcraft III in which there are three teams of three, pitted against each other in a free-for-all Aeon of Strife format. Each player begins the game with one hero of their choosing, and battles computer controlled armies until becoming powerful enough to destroy the opposing teams' Castle. The biggest difference between Rival Nations and other AoS styled maps is that in Rival Nations you are able to purchase and control more than one hero. This leads to increased strategy and micro requirements in order to be victorious. Started in the summer of 2002, it was developed by MicrosoftXP until June 2004. The last version released by MicrosoftXP was x2.0b for The Frozen Throne. After a few months AwaKening took over development. The map was renamed to 'Rival Nat

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  • Rival Nations
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  • Rival Nations is a custom map for Warcraft III in which there are three teams of three, pitted against each other in a free-for-all Aeon of Strife format. Each player begins the game with one hero of their choosing, and battles computer controlled armies until becoming powerful enough to destroy the opposing teams' Castle. The biggest difference between Rival Nations and other AoS styled maps is that in Rival Nations you are able to purchase and control more than one hero. This leads to increased strategy and micro requirements in order to be victorious. Started in the summer of 2002, it was developed by MicrosoftXP until June 2004. The last version released by MicrosoftXP was x2.0b for The Frozen Throne. After a few months AwaKening took over development. The map was renamed to 'Rival Nat
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abstract
  • Rival Nations is a custom map for Warcraft III in which there are three teams of three, pitted against each other in a free-for-all Aeon of Strife format. Each player begins the game with one hero of their choosing, and battles computer controlled armies until becoming powerful enough to destroy the opposing teams' Castle. The biggest difference between Rival Nations and other AoS styled maps is that in Rival Nations you are able to purchase and control more than one hero. This leads to increased strategy and micro requirements in order to be victorious. Started in the summer of 2002, it was developed by MicrosoftXP until June 2004. The last version released by MicrosoftXP was x2.0b for The Frozen Throne. After a few months AwaKening took over development. The map was renamed to 'Rival Nations Reborn' and is currently at version 1.03d as of 2007-03-13.
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