A tactical weakness is needed because it takes time to program a power into the mask, any opponants nearby can hear in detail what power to expect and its weakness. Because of this, the 'conjuring' is best done alone.
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| - A tactical weakness is needed because it takes time to program a power into the mask, any opponants nearby can hear in detail what power to expect and its weakness. Because of this, the 'conjuring' is best done alone.
- The Mask of Conjuring was a Kanohi that gave its user the power to briefly program a power into the mask. The user needed to decribe the power in detail and at least one weakness. If the phrasing was spoken wrong, it caused psychic backlash in the user. The user could use a programmed power for 15 minutes (with a Great version), and after the time ran out, needed to wait 30 seconds to use the mask again. The Noble version worked for only 5 minutes.
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abstract
| - The Mask of Conjuring was a Kanohi that gave its user the power to briefly program a power into the mask. The user needed to decribe the power in detail and at least one weakness. If the phrasing was spoken wrong, it caused psychic backlash in the user. The user could use a programmed power for 15 minutes (with a Great version), and after the time ran out, needed to wait 30 seconds to use the mask again. The Noble version worked for only 5 minutes. A tactical weakness was that because it took time to program a power into the mask, any opponents nearby could hear in detail what power to expect and its weakness. Because of this, the 'conjuring' was best done alone.
- A tactical weakness is needed because it takes time to program a power into the mask, any opponants nearby can hear in detail what power to expect and its weakness. Because of this, the 'conjuring' is best done alone.
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