About: Konoe A. Mercury/Move List   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Konoe's normal attacks are tuned to specific elements. A is for Water, B is for Wind, and C is for Fire. When her normal attack hits her opponent, or is blocked by them, the corresponding element will be added to her Active Slot. Konoe has two slots: Active, where she stores her elements (max. 3), and Stock, where she can store a spell from her Active Slot via the Seamoss Gate special attack. Each spell has its own icon, and elements of Active Slot are displayed on Konoe's sprite by colored ribbons.

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  • Konoe A. Mercury/Move List
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  • Konoe's normal attacks are tuned to specific elements. A is for Water, B is for Wind, and C is for Fire. When her normal attack hits her opponent, or is blocked by them, the corresponding element will be added to her Active Slot. Konoe has two slots: Active, where she stores her elements (max. 3), and Stock, where she can store a spell from her Active Slot via the Seamoss Gate special attack. Each spell has its own icon, and elements of Active Slot are displayed on Konoe's sprite by colored ribbons.
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English Name
  • Burning Red
  • Amethyst of Annihilation
  • Andradite of Accord
  • Azurite Inferno
  • Cardinal Nova
  • Celestite of the Covenant
  • Citrine of Change
  • Colorless Void
  • Coral of Catastrophe
  • Crimson Raider
  • Emerald of Enmity
  • Everlasting Schorl
  • Flame Punisher
  • Flax Nurture
  • Garnet of Gall
  • Heliodor of Humility
  • Kunzite of Keep Breaker
  • Lapis lazuli of Lamentation
  • Malachite of Malice
  • Mauvette Roar
  • Morganite of Malice
  • Navy Pressure
  • Nephrite of Nullification
  • None/The Abyss Diver
  • Peridot of Poverty
  • Rubellite of Rage
  • Sapphire of Sorrow
  • Scarlet Vein
  • Seamoss Gate
  • Taaffeite of Temptation
  • Tanzanite of Torment
  • Uvarovite of Undoing
Description
  • 5(xsd:integer)
  • Launches on hit.
  • Attacks with a horizontal air stream. Deals more damage than Emerald.
  • The opponent can not jump when standing on the field. If the field is placed under the airborne opponent, they will be knocked down on the ground.
  • Summons a ram skull. The skull protects Nine from mid-hitting attacks while she is attacking.
  • Nine dashes toward her opponent while wreathed in flames.
  • Attacks with a horizontal air stream.
  • Nine swaps the spells between her Active and Stock Slots.
  • Can be canceled into a Special Attack.
  • Can be canceled into a spell.
  • Capable of freezing on hit.
  • Causes knock down on hit.
  • Disappears after blocking an attack, or over time.
  • Electrocutes opponent on hit, causes knock down.
  • The mirror disappears after being hit. Can be kicked by using the Crush Trigger.
  • Nine summons one of Hi no Kagutsuchi's legs diagonally upwards to attack the opponent.
  • Nine casts a large sphere of lightning energy.
  • Nine conjures a block of ice.
  • Overhead properties.
  • Places a gravity field on the ground.
  • Projectile properties.
  • Slow travel speed.
  • Summons a trident in front of her.
  • Summons an exploding fire skull in front of her.
  • The air version is slightly angled.
  • The fairy disappears early when Nine is hit.
  • Nine conjures a block of ice. The block is larger than Sapphire, deals more damage.
  • Nine plants a seed into the ground and accelerates its growth, willing it to travel across the field and strike her opponent from below.
  • Nine summons a fairy that casts three small purple bolts of magic with a certain delay.
  • Hits high. Knocks down grounded opponents, ground bounces airborne opponents.
  • Nine launches her opponent into the air, then commands Hi no Kagutsuchi to crush them in between its fists.
  • Nine summons Hi no Kagutsuchi, who devours the opponent and traps them in a cage of fire. Nine then rises into the air and creates a giant portal with a pentagram, raining down several meteors to finish the opponent off.
  • It also teleports in front, above, and behind Nine's opponent after it casts one bolt.
  • Summons an exploding fire skull in front of her. The skull is larger than Garnet, deals more damage.
  • Nine summons one of Hi no Kagutsuchi's fists to crush the opponent.
  • Nine doesn't have a Drive – instead, she uses magic attacks. By using the Drive button, Konoe activates a spell that is stored in the Active Slot.
  • First hit hits low, but if it whiffs, the second hit will be low.
  • Nine conjures a mass of energy above the field that seeks the opponent. Once it locks onto the opponent's position, it sends down balls of fire to strike her opponents down.
  • Nine creates a big explosion that engulfs the opponent. Afterwards, the Active and Stock Slot will change into a random level 3 spell.
  • Konoe stores elements into the Active Slot even on whiff.
  • Summons a mirror in front of her. The mirror reflects all projectiles. It slowly moves forward, and can push Nine and her opponent.
  • Nine kicks the opponent, crucifies them, and fires magical orbs at them. Consumes the spells from both slots to increase damage.
  • Wall bounces mid-screen and wall sticks in the corner on counter hit.
  • Nine summons a boulder embedded with gems above the opponent and sends it crashing down on them.
  • Nine conjures a block of ice. The block is larger than Lapis Lazuli, deals more damage.
  • Nine buffs herself with the last element from Active Slot. Increases the damage dealt by all spells with that element.
  • Nine conjures a timer that will only stop if she is hit and will continue on block. If the timer reaches the end, her opponent is pinned to the ground with a magic circle and pillars of energy erupt from the ground beneath them.
  • Summons an exploding fire skull in front of her. The skull is larger than Coral, deals more damage.
  • Tracks the opponent, hits high, knocks down on hit.
  • Summons a dark red sphere on a certain distance from Nine. After a certain amount of time it explodes in a cross-shaped formation, but it does not deal any damage before the explosion. The sphere can be destroyed by the opponent before the explosion.
  • Attacks with a horizontal air stream. Deals more damage than Peridot.
  • Nine fires two beams of dark energy, one after the other, from her hand and foot. On Overdrive, Hi no Kagutsuchi finishes the opponent off with a powerful torrent of fire from its mouth.
  • It is possible to delay the explosion and move the sphere forward by holding the D button. While delaying the attack, it is possible to move the sphere by pressing up and down.
Input
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