Due to the extreme value of the source materials being worked with, the guild has adopted a philosophy of "high risk, high return". This has given them a reputation for being laborious scrutinizers of market trends, always paying heed to the fluctuating economy. The player can become a goldsmith in Ul'dah.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Due to the extreme value of the source materials being worked with, the guild has adopted a philosophy of "high risk, high return". This has given them a reputation for being laborious scrutinizers of market trends, always paying heed to the fluctuating economy. The player can become a goldsmith in Ul'dah.
- A smith that works in Gold
* Clearwine has Goldsmiths in the Crafters Quarter Source: Guide to Glorantha
- Once a suburb of Odessa, Texas; Goldsmith lay abandoned for centuries until the work camps of Notrees and Wink Sink sprang up. Now the ghouls of Armory Water & Power have a mechanic's shop here, capable of fixing the wagons that move men and materials, rendering awkward salvage into usable sheet metal, and other repair and welding work.
|
| sameAs
| |
| dcterms:subject
| |
| Factions
| |
| dbkwik:falloutfano...iPageUsesTemplate
| |
| dbkwik:final-fanta...iPageUsesTemplate
| |
| dbkwik:finalfantas...iPageUsesTemplate
| |
| Status
| - In operation as a mechanic's shop.
|
| Events
| |
| Name
| |
| dbkwik:fallout-fan...iPageUsesTemplate
| |
| Population
| |
| disestablished
| |
| Established
| |
| Location
| |
| abstract
| - Due to the extreme value of the source materials being worked with, the guild has adopted a philosophy of "high risk, high return". This has given them a reputation for being laborious scrutinizers of market trends, always paying heed to the fluctuating economy. The player can become a goldsmith in Ul'dah.
- A smith that works in Gold
* Clearwine has Goldsmiths in the Crafters Quarter Source: Guide to Glorantha
- Once a suburb of Odessa, Texas; Goldsmith lay abandoned for centuries until the work camps of Notrees and Wink Sink sprang up. Now the ghouls of Armory Water & Power have a mechanic's shop here, capable of fixing the wagons that move men and materials, rendering awkward salvage into usable sheet metal, and other repair and welding work.
|