| abstract
| - This is a rough translation of the stone tablet brought to me by courier earlier today. The cuneiforms of this particular tablet are far different to anything I have previously seen in my career as an archaeological expert. Where possible I have given as accurate a translation as possible, but some of the words I have attempted to translate hold different meanings depending upon their intonation and context; Due to my unfamiliarity with this language, I have given possible translations for these words wherever I have encountered them. Wherever I have a word in brackets, it is a word which has many meanings depending on the context, although the general meaning should be clear to even a casual study. Hopefully this translation will help you in your excavations Asgarnia, and as usual I look forward to seeing what relics you bring back to the Museum of Varrock this time! Your friend, as always, Terry Balando Translation follows: (There are some missing sentence fragments here, presumably from a stone tablet preceding the one which you have not yet discovered) ...the permanent (exile/journey) of the people ended. And so it came to pass, that deep in the (fiery/uncomfortable) desert, the gods (argued/decided) amongst themselves that the (fortress/home) would be the (selected/chosen) place that would (imprison/conceal) the (wealth/power). Thus (guarded/protected) by the (unusually archaic word here, I believe it means either the sick or the dead depending on the context) and (defended/trapped) by the (diamonds/crystals) of (this word is untranslatable). So it was that the gods left the four (diamonds/crystals) as the (key/secret). (Guarded/Protected) by the (again, this word has no modern equivalent) and held by the (worthy/strong) so that the (wealth/power) might forever be (imprisoned/concealed). There seems to be some further missing information continued onto a further tablet, but from this preliminary translation I think you may be onto something very big indeed!
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* Don't read book
* Player: Yeah, I did. Kind of boring really.
* Archaeologist: Excellent. Just give me a moment to read this, and talk to me again in a second.
* Player: Hello there.
* Archaeologist: Hmmm, interesting. It seems to me like there's some kind of treasure hidden out in the desert. So what do you say? Fancy being a treasure hunter like me?
* Player: Uh... don't you mean archaeologist?
* Archaeologist: Yeeees... An archaeologist. It's all this hot sun getting to me I think. Well anyway, let's just assume there is a treasure hidden in the desert somewhere, and let's just say for the sake of argument that maybe if I found a big stash of gold and treasure I wouldn't necessarily just hand it all over to the Museum of Varrock. Let's also say, purely hypothetically, that if there were such a big stash of treasure and someone were to help me find it, then that hypothetical person might be entitled to, oh, let's say a purely for the sake of argument thirty percent split...
* Player: Fifty percent.
* Archaeologist: That's right! A purely for the sake of argument fifty-fifty split on this hypothetical treasure, should it exist. Do you see where I'm going with this?
* Player: You want me to help you find some treasure for a fifty percent share, as long as I don't tell anybody, and your reputation as an esteemed archaeologist with the Museum of Varrock remains intact, and nobody discovers you're actually just a treasure hunter?
* Archaeologist: Uh... yes, but the way you said it makes it sound like I'm doing something wrong... So what do you say? Partners?
* Help him
* Player: Well... I guess nobody is really going to lose out on anything, and we don't even know if there is any treasure... Aw, go on then. Count me in.
* Archaeologist: Good boy/girl! Well, if we split up we'll be able to find treasure quicker. I'll continue searching around here in this Bedabin Camp, you head due South to the Bandit Village. If either of us find anything, we'll come find each other and say what, okay? You head due South, see what you can find out about this tablet.
* Don't help him
* Player: Hello there.
* Archaeologist: Hello again. You find any signs of that treasure yet?
* Player: Not yet...
* Archaeologist: Well, head south to that bandit camp. I bet if there's anything out here, they'll know about it. Don't let on it might be valuable though! Those thieves will steal it as soon as look at you!
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