This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| |
| rdfs:comment
| - This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
- The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open. Modifying ability: Dexterity Classes: Rogue; Arcane trickster, Assassin, Shadow Thief of Amn Requires training: Yes Check: When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key. Special: Thieves' tools can be used to increase the chances of success when picking a lock. Use: Selected (full round action).
- Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
|
| dcterms:subject
| |
| check
| - When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key.
|
| Modifier
| |
| dbkwik:nwn2/proper...iPageUsesTemplate
| |
| dbkwik:freed20/pro...iPageUsesTemplate
| |
| Special
| - Thieves' tools can be used to increase the chances of success when picking a lock.
|
| XClass
| - Conscript, Healer, Scholar
|
| dbkwik:thedepths/p...iPageUsesTemplate
| |
| Ability
| |
| Classes
| |
| Training
| |
| Use
| |
| Class
| |
| Description
| - The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open.
|
| abstract
| - This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
- The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open. Modifying ability: Dexterity Classes: Rogue; Arcane trickster, Assassin, Shadow Thief of Amn Requires training: Yes Check: When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key. Special: Thieves' tools can be used to increase the chances of success when picking a lock. Use: Selected (full round action).
- Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
|
| is Skills
of | |