Poison (Ex): Injury, Fortitude DC 14, initial damage 2 Con, secondary damage 1d6 Con. The DC is Constitution-based. Poison Darts (Ex): Nidorino can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day. Poison Point (Ex): Anyone who strikes a Nidorino with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison. Substitute (Sp): Nidorino can cast mirror image at will. Egg Move: Upon its transformation from a Nidoran, Nidorino’s Egg Move improves:
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| - Poison (Ex): Injury, Fortitude DC 14, initial damage 2 Con, secondary damage 1d6 Con. The DC is Constitution-based. Poison Darts (Ex): Nidorino can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day. Poison Point (Ex): Anyone who strikes a Nidorino with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison. Substitute (Sp): Nidorino can cast mirror image at will. Egg Move: Upon its transformation from a Nidoran, Nidorino’s Egg Move improves:
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dcterms:subject
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author name
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full at
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Will
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Fort
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DEX
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feats
| - Improved Toughness, Iron Will
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init
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str
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touch
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CHA
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Grapple
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adv
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BAB
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adopter
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Monster
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sq
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env
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Wis
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dbkwik:dungeons/pr...iPageUsesTemplate
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treas
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Speed
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Editing
| - Spelling and Grammar only
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Status
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org
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Type
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Align
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con
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flat
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at
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Reach
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cr
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HD
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AC
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Space
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date adopted
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int
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HP
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SA
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ref
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Size
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abstract
| - Poison (Ex): Injury, Fortitude DC 14, initial damage 2 Con, secondary damage 1d6 Con. The DC is Constitution-based. Poison Darts (Ex): Nidorino can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day. Poison Point (Ex): Anyone who strikes a Nidorino with an unarmed or natural weapon attack, or grapples/is grappled by one, takes one point of damage and must save against its poison. Substitute (Sp): Nidorino can cast mirror image at will. Egg Move: Upon its transformation from a Nidoran, Nidorino’s Egg Move improves:
* Charm Person -> charm monster at will as a spell-like ability
* Beat Up (Ex): Nidorino and all allies within 10 feet gain +1 to hit and +1d6 damage for every ally adjacent to their target.
* Lesser Confusion -> confusion at will as a spell-like ability
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