About: History of Arelith   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

In the beginning, Arcimedies made Arelith. Oneday and Jjjerm joined him, with Jjjerm acting as the host. A small team, just a few players. Then Jjjerm brought in Artos, who in turn brought in JPavelchik, and this team of five went on to create Arelith 1. Then Oneday and Arcimedies had to leave due to Real Life, so Jjjerm stepped up to become team leader, with Artos and JPavelchik working on areas and scripting.

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  • History of Arelith
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  • In the beginning, Arcimedies made Arelith. Oneday and Jjjerm joined him, with Jjjerm acting as the host. A small team, just a few players. Then Jjjerm brought in Artos, who in turn brought in JPavelchik, and this team of five went on to create Arelith 1. Then Oneday and Arcimedies had to leave due to Real Life, so Jjjerm stepped up to become team leader, with Artos and JPavelchik working on areas and scripting.
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abstract
  • In the beginning, Arcimedies made Arelith. Oneday and Jjjerm joined him, with Jjjerm acting as the host. A small team, just a few players. Then Jjjerm brought in Artos, who in turn brought in JPavelchik, and this team of five went on to create Arelith 1. Then Oneday and Arcimedies had to leave due to Real Life, so Jjjerm stepped up to become team leader, with Artos and JPavelchik working on areas and scripting. Arelith became more popular, and it soon became clear that what was there, was not to be. So in their infinite wisdom, the Powers That Be pretty much redid everything from scratch, and after much toil, Arelith 2 was born. There was a rift, however, and it became clear that JPavelchik and one section of the playerbase had a different set of ideas about what the server should become to Jjjerm, Artos and another section. So the Powers That Be decided to divide the server, so each group of players would have a place which suited them best. JPavelchik left with a copy of Arelith 2 under his belt and started Amia, developing it to his whims with a friend. And Amia grew, and there was much merriment and joy. And Arelith prospered and grew, separated from its sister. But all was not well. As Arelith grew, the scripts that worked for 10 players would exhibit astronomical levels of lag for 50 players. So the Powers That Be, in their wisdom, recruited Gigaschatten as a fellow Power That Be, and he, in his newfound wisdom, crafted the Gigaschatten Persistent World Engine, and Arelith 2 was reborn as Arelith 3. And the people did rejoice, for it was a good Engine, and offered much that was new and interesting.
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