About: Smite Evil   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Once per day, a paladin may attempt to smite good/evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is non-evil, the smite has no effect, but the ability is still used up for that day. At 5th level, and every five levels thereafter, the paladin may smite one additional time per day, to a maximum of seven times per day at 30th level. Use: Selected

AttributesValues
rdfs:label
  • Smite Evil
  • Smite evil
rdfs:comment
  • Once per day, a paladin may attempt to smite good/evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is non-evil, the smite has no effect, but the ability is still used up for that day. At 5th level, and every five levels thereafter, the paladin may smite one additional time per day, to a maximum of seven times per day at 30th level. Use: Selected
  • Specifics: This feat allows the character to make a special attack against evil creatures. The character applies their charisma modifier to their attack roll, and their class level to the damage delivered. Smite evil may be used once per day. Use: selected. Smite evil only affects evil creatures.
  • |} The effect wording is a bit misleading. What it's trying to say that any foe who is either undead, or has a neutral or evil class, will be affected.
dcterms:subject
Specifics
  • Once per day, a paladin may attempt to smite good/evil with one normal melee attack. She adds her Charisma bonus to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is non-evil, the smite has no effect, but the ability is still used up for that day. At 5th level, and every five levels thereafter, the paladin may smite one additional time per day, to a maximum of seven times per day at 30th level.
prereq
  • Paladin level 1
  • paladin 2, champion of Torm 3
req
  • None
recast
  • 60.0
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:figverse/pr...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
Type
  • Class
  • class
DESC
  • This feat allows the character to make a special attack against evil creatures. The character applies their charisma modifier to their attack roll, and their class level to the damage delivered. Smite evil may be used once per day.
  • Smites enemies in an area around the Paladin with divine damage that cannot be outright resisted. Smite Evil affects all undead enemies, as well as any non good-only classes. The greater the evil, the greater the damage!
dbkwik:nwn/property/wikiPageUsesTemplate
Line
  • Wraths
Use
  • Selected
  • selected. Smite evil only affects evil creatures.
Icon
  • ife_hitevil.gif
Class
  • champion of Torm
  • paladin
Subclass
  • Paladin
Cost
  • 1(xsd:integer)
maxaoe
  • 8(xsd:integer)
Radius
  • 7.5
Casting
  • 2.0
Target
  • Self
Effects
  • *Inflicts x-y divine damage on targets in Area of Effect *If any of the following are true: **If profession other than Paladin **If profession other than Templar **If profession other than Monk **If profession other than Mystic **If profession other than Conjuror **If profession other than Illusionist **If profession other than Swashbuckler **If profession other than Ranger **If target is undead
Max
  • 1(xsd:integer)
abstract
  • Once per day, a paladin may attempt to smite good/evil with one normal melee attack. She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level. If the paladin accidentally smites a creature that is non-evil, the smite has no effect, but the ability is still used up for that day. At 5th level, and every five levels thereafter, the paladin may smite one additional time per day, to a maximum of seven times per day at 30th level. Use: Selected
  • Specifics: This feat allows the character to make a special attack against evil creatures. The character applies their charisma modifier to their attack roll, and their class level to the damage delivered. Smite evil may be used once per day. Use: selected. Smite evil only affects evil creatures.
  • |} The effect wording is a bit misleading. What it's trying to say that any foe who is either undead, or has a neutral or evil class, will be affected.
is bonusfeat of
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