About: Agency pickup   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Agency pickup is a gameplay feature in the Hitman series, first introduced in Hitman 2: Silent Assassin and featured in subsequent games. It works as a container of weapons, ammo and items (such as poison) that can unlock more ways to complete the mission. In map, it is shown as either a red or green pulsing Hitman Insignia or the word "ICA" (only in Hitman: Blood Money).

AttributesValues
rdfs:label
  • Agency pickup
rdfs:comment
  • Agency pickup is a gameplay feature in the Hitman series, first introduced in Hitman 2: Silent Assassin and featured in subsequent games. It works as a container of weapons, ammo and items (such as poison) that can unlock more ways to complete the mission. In map, it is shown as either a red or green pulsing Hitman Insignia or the word "ICA" (only in Hitman: Blood Money).
dcterms:subject
dbkwik:hitman/prop...iPageUsesTemplate
abstract
  • Agency pickup is a gameplay feature in the Hitman series, first introduced in Hitman 2: Silent Assassin and featured in subsequent games. It works as a container of weapons, ammo and items (such as poison) that can unlock more ways to complete the mission. In map, it is shown as either a red or green pulsing Hitman Insignia or the word "ICA" (only in Hitman: Blood Money).
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software